Difference between revisions of "Generic Slightly-Anime Fantasy Craft:Combat Tracker"
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** '''Conditions/Stances/Buffs:''' Out of javelins. Stand in judgement - used 1/4 | ** '''Conditions/Stances/Buffs:''' Out of javelins. Stand in judgement - used 1/4 | ||
** '''Damage:''' Vitality: X; Wounds: x; Subdual: x; Stress: x | ** '''Damage:''' Vitality: X; Wounds: x; Subdual: x; Stress: x | ||
− | ** '''Positioning:''' | + | ** '''Positioning:''' next to Mogor |
* [[Generic_Slightly-Anime_Fantasy_Craft:Zelda Fortreaver|Zelda]] | * [[Generic_Slightly-Anime_Fantasy_Craft:Zelda Fortreaver|Zelda]] | ||
** '''AD:''' 4d6 | ** '''AD:''' 4d6 |
Revision as of 08:43, 3 August 2016
Generic_Slightly-Anime_Fantasy_Craft:Main Page
Allies
- Corva
- AD: 4d6
- Conditions/Stances/Buffs: Out Of The Picture
- Damage: Vitality: X; Wounds: x; Subdual: x; Stress: x
- Positioning:
- Wentras
- Conditions/Stances/Buffs: Out Of The Picture
- Damage: Vitality: X; Wounds: x; Subdual: x; Stress: x
- Positioning:
- Snowbelle
- AD: 4d6
- Conditions/Stances/Buffs:
- Damage: Vitality: X; Wounds: x; Subdual: x; Stress: x
- Positioning: in the opposite direction from Mogor
- Ygrak
- AD: 4d6
- Conditions/Stances/Buffs: Out of javelins. Stand in judgement - used 1/4
- Damage: Vitality: X; Wounds: x; Subdual: x; Stress: x
- Positioning: next to Mogor
- Zelda
- AD: 4d6
- Conditions/Stances/Buffs: flat-footed
- Damage: Vitality: 51/60; Wounds: x; Subdual: x; Stress: x
- Positioning: between Mogor and the others
Enemies
- GM AD: 8d6/8
- Environmental Effects: None
- Mogor, the Ape Lord
- Conditions/Stances/Buffs:
- Damage: Vitality: 35/90; Wounds: 24/24; Subdual: 2; Stress: 7
- Positioning: next to Zelda and Ygrak