Brahnamin: D&D 5E: Trickster's Rune: Difference between revisions
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==[[GM/Player Expectations]]== | ==[[GM/Player Expectations]]== | ||
The loose social-contract on which I'd like to base this game. If any of the details within are unacceptable, we part ways up front rather than after a long and messy tangle of misunderstandings, no harm, no foul. Gaming with people who share goals and expectations should the first rule of good gaming, imo. | |||
==Threads== | ==Threads== | ||
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''IC Thread'' | ''IC Thread'' | ||
==Resources== | |||
'''[http://orokos.com/roll/?action=roll OROKOS]''' '''Dice Roller''' [You may use other dice rollers This is just the one I prefer]. | |||
'''[http://media.wizards.com/2016/downloads/DND/SRD-OGL_V5.1.pdf D&D5E SRD]''' | |||
'''Note:''' The SRD does not include all playable options and I only have the PHB and the DMG. Due to that limitation all characters need to be crafted from one of those three sources '''OR''' thoroughly explained to me in detail in advance. Races and Classes from the PHB are all acceptable. All other options are subject to approval [mostly because I am not super familiar with the extended options, not because I have an arbitrary hate-on for any particular race/class - I am willing to consider any concept, but pitch it well] | |||
:: | :: | ||
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=CAST OF CHARACTERS= | =CAST OF CHARACTERS= | ||
==[[PLAYER CHARACTERS]]== | ==[[PLAYER CHARACTERS]]== | ||
The PCs are the heroes and protagonists of the story. Find the character sheets for individual PCs here, player timezones (optional), and Cadre Assets (property and goods owned/controlled by the whole group) | |||
==[[NON-PLAYER CHARACTERS]]== | ==[[NON-PLAYER CHARACTERS]]== | ||
Significant NPCs that interact with or are employed by the PCs | |||
:: | :: | ||
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=SETTING DETAILS= | =SETTING DETAILS= | ||
==[[Lands & Cultures]]== | ==[[Lands & Cultures]]== | ||
A physical description of the gameworld and the people who inhabit it. | |||
==[[The Near Realms]]== | ==[[The Near Realms]]== | ||
Beyond the Realm of Men lies the Near Realms where the gods and things darker dwell. | |||
==[[Common Bestiary]]== | ==[[Common Bestiary]]== | ||
A brief description of significant creatures within the gameworld. Particularly those that differ from those creatures set forth in the core and setting books of 5e - creatures (mostly) unique to this particular setting. Non-spoiler alert - stat blocks are not provided. | |||
:: | :: |
Revision as of 03:41, 16 December 2016
TRICKSTER'S RUNE META
GM/Player Expectations
The loose social-contract on which I'd like to base this game. If any of the details within are unacceptable, we part ways up front rather than after a long and messy tangle of misunderstandings, no harm, no foul. Gaming with people who share goals and expectations should the first rule of good gaming, imo.
Threads
Recruitment Thread
OOC Thread
IC Thread
Resources
OROKOS Dice Roller [You may use other dice rollers This is just the one I prefer].
Note: The SRD does not include all playable options and I only have the PHB and the DMG. Due to that limitation all characters need to be crafted from one of those three sources OR thoroughly explained to me in detail in advance. Races and Classes from the PHB are all acceptable. All other options are subject to approval [mostly because I am not super familiar with the extended options, not because I have an arbitrary hate-on for any particular race/class - I am willing to consider any concept, but pitch it well]
CAST OF CHARACTERS
PLAYER CHARACTERS
The PCs are the heroes and protagonists of the story. Find the character sheets for individual PCs here, player timezones (optional), and Cadre Assets (property and goods owned/controlled by the whole group)
NON-PLAYER CHARACTERS
Significant NPCs that interact with or are employed by the PCs
SETTING DETAILS
Lands & Cultures
A physical description of the gameworld and the people who inhabit it.
The Near Realms
Beyond the Realm of Men lies the Near Realms where the gods and things darker dwell.
Common Bestiary
A brief description of significant creatures within the gameworld. Particularly those that differ from those creatures set forth in the core and setting books of 5e - creatures (mostly) unique to this particular setting. Non-spoiler alert - stat blocks are not provided.