Naimless the Example: Difference between revisions

From RPGnet
Jump to navigation Jump to search
No edit summary
Line 30: Line 30:
*Magic Points:
*Magic Points:


==Proficiencies and Skills==
==Skills==


<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">


*Acrobatics (Dex) +3
* Communication:
*Animal Handling (Wis) +0
** Bargain 5%
*'''Arcana''' (Int) +11
** Oratory 5%
*Athletics (Str) -2
 
*Deception (Cha) +0
* Knowledge:
*'''History''' (Int) +11
** Butchering 50%
*Insight (Wis) +0
** Evaluate  5%
*Intimidation (Cha) +0
** First Aid 25%
*'''Investigation''' (Int) +11
** Identify Healing Plants 10%
*'''Medicine''' (Wis) +4
** Train Dog 25%
*Nature (Int) +5
 
*Perception (Wis) +0
* Manipulation:
*Performance (Cha) +0
** Climb 50%
*Persuasion (Cha) +0
** Hide Item 10%
*'''Religion''' (Int) +11
** Jump 45%
*Sleight of Hand (Dex) +3
** Swimming 45%
*Stealth (Dex) +3
** Trap Set/Disarm 30%
*Survival (Wis) +0
 
* Perception:
** Listen 25%
** Spot Item 10%
** Tracking 35%
 
* Stealth
** Camouflage 40%
** Hide in Cover 55%
** Move Silently 15%
 
</div>
 
 
==Spells==
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
* Personal Magic:
 
* Divine Magic
 


</div>
</div>




==Hit Points and Armour==
{| border="1" cellpadding="2"
!width="200"|Location Name
!width="300"|Armour types
!width="50"|A.P.
!width="50"|H.P.
!width="50"|Enc.
!width="100"|Melee
!width="100"|Missile
|-
|'''Head''' ||  Chitin/Leather + Cap  || '''6''' || 4 ||xx  || 19-20 || 20
|-
|'''Left Arm''' ||  Chitin/Leather + padding  || '''6''' || 3 || xx || 16-18 || 18-19
|-
|'''Right Arm''' ||  Chitin/Leather + padding || '''6''' || 3 || xx || 13-15 || 16-17
|-
|'''Chest''' ||  Chitin/Leather + padding|| '''6''' || 5 || xx  || 12 || 11-15
|-
|'''Abdomen''' ||  Chitin/Leather + padding|| '''6''' || 4 || xx || 09-11 || 07-10
|-
|'''Left Leg''' ||  Chitin/Leather + padding || '''6''' || 4 || xx  || 05-08 || 04-06
|-
|'''Right Leg''' ||  Chitin/Leather + padding|| '''6''' || 4 || xx || 01-04 || 01-03
|}
*Total Hit Points: '''11 HP'''
*Total Armor ENC: '''12.0'''
==Weapons and Shields==
* Attack Bonus: +12%
* Parry Bonus: +10%
SR
*Dex 2
*Siz 2
{| border="1" cellpadding="2"
!width="200"|Weapon/Shield Name
!width="150"|Damage
!width="50"|S.R.
!width="50"|A.P.
!width="75"|Attack %
!width="75"|Parry %
!width="100"|Range
!width="50"|Enc.


*Saving Throws: Int, Wis, Con
|-
*Languages: Common, Draconic, Elven
|Bow (Composite)! || 1d8+1+1d4 || 2/7 || 7 || 75% || 5% || 120 || 0.5
*Tools: Herbalism Kit, Jewelers Kit
|-
*Training:
|1H Spear || 1d8+1+1d4 || 6 || 10 || 47% || 30% || 0 || 2.0
*Weapons and Armor: no armor, simple weapons
|-
|Shortsword || 1d6+1+1d4 || 6 || 10 || 50% || 50% || 0 || 1.0
|-
|Dagger(War) || 1d4+1+1d4 || 7 || 15 || 50% || 40% || 0 || 0.5
|-
|Javelin || 1d10+1d2 || 2/7 || 8 || 45% || 25% || 20 || --
|-
|Atl-Atl^ || +1d6 || 1/MR || 6 || 40% || 5% || 30 || --
|-
|Med Shield || 1d6 || 7 || 12 || 15% || 40% || 0 || 3.0
|}


==Spells and Features and Feats==
*Proficiency:  Herbalism Kit, Jeweler Kit
*Feat: Observant (+5 passive perception and investigation, read lips)
*School of Conjuration
*Spell Bonus: +9
*Spell DC:  16
*Cantrips
**Acid Splash
**Message
**Minor Illusion
**Ray of Frost
**Shocking Grasp
*Level 1 (4 slots)
**Charm Person
**Comprehend Languages
**Detect Magic
**Feather Fall
**Find Familiar
**Identify
**Mage Armor
**Magic Missile
**Protection from Evil/Good
**Sleep
**Unseen Servant
*Level 2 (3 slots)
**Arcane Lock
**Alter Self
**Detect Thoughts
**Enlarge/Reduce
**Locate Object
**Flaming Sphere
**Knock
**Mirror Image
**Shatter
**See Invisible
*Level 3 (3 slots)
**Counterspell
**Dispell Magic
**Fireball
**Glyph of Warding
**Lightning Bolt
**Magic Circle
**Protection from Energy
**Remove Curse
**Sending
*Level 4 (3 slots)
**Banishment 
**Conjure Minor Elemental
**Dimension Door
**Greater Invisibility
**Locate Creature
**Polymorph
*Level 5 (2 slots)
**Animate Objects
**Bigsby's Hand
**Cloudkill
**Conjure Elemental
**Contact Other Plane
**Creation
**Legend Lore
**Planar Binding
**Scrying
**Teleportation Circle
*Level 6 (1 slots)
**Guards and Wards
**Move Earth
**Sunbeam
**True Seeing
*Level 7 (1 slots)
**Etherealness
**Force Cage
**Mordenkain's Mansion
**Symbol
**Teleportation
*Level 8 (1 slots)
** Demiplane
** Feeblemind
** Incendiary Cloud
** Maze
*Level 9 (1 slots)
** Foresight
** Wish


==Weapons and Armor==
*Total Weapon ENC: '''(''8.0'')'''
*Clock of Protection (+1 AC, +1 Saving Throws)
*Dagger (finesse, light, thrown, underwater)
**Melee
***+6 to hit
***1d4+3 piercing damage
**Thrown
***+6 to hit
***1d4+3 piercing damage
***Range 20/60
**Crossbow (loading, two-handed)
***+6 to hit
***1d8+3 piercing damage
***Range 80/320
***Can only fire one shot per action, regardless of number of attacks.


==Retainers, Familiars, and Mounts==
==Equipment==
*Dragon Lizard
*Weapons:
*Dragon Mount


==Possessions, Mundane==
*Scholar's Pack
*Spellbook
*Book of draconic lore
*Ink (1 oz bottle)
*Ink Pen
*Parchment (10 sheets)
*Bag of Sand (little)
*Small knife
*Pouch
*Scroll case of studies, notes, and prayers
*Winter blanket
*Herbalism Kit
*Jewelers Tools


==Possessions, Treasure==
*Armour:


Gold: 231


Silver: 0
*Other:  


==Possessions, Party Loot==
* Bag of Holding:
*Stored
** Drift Globe
** Potion of Healing
** Potion of Healing
** Potion of Healing
** Potion of Fire Giant Strength (STR 25)


==Possessions, Magical==
Valuables:
*Arcane Focus: Orb
**+1 Spell Casting Focus, Ignore 1/2 cover penalty
**Pearl of Power
**Crystal Ball
**Gem of Brightness
**Gem of Seeing
---------------------
[[https://wiki.rpg.net/index.php/Fear_To_Tread Main Page]]

Revision as of 04:32, 27 March 2017

Background stuff...


Stat Block

STR CON SIZ INT DEX POW CHA
12 12 12 12 12 12 12
-2 +3 +5 +5 +0 +0
  • Hit Points: 12
  • Damage Bonus:
  • DEX Strike Rank:
  • SIZ Strike Rank:
  • Magic Points:

Skills

  • Communication:
    • Bargain 5%
    • Oratory 5%
  • Knowledge:
    • Butchering 50%
    • Evaluate 5%
    • First Aid 25%
    • Identify Healing Plants 10%
    • Train Dog 25%
  • Manipulation:
    • Climb 50%
    • Hide Item 10%
    • Jump 45%
    • Swimming 45%
    • Trap Set/Disarm 30%
  • Perception:
    • Listen 25%
    • Spot Item 10%
    • Tracking 35%
  • Stealth
    • Camouflage 40%
    • Hide in Cover 55%
    • Move Silently 15%


Spells

  • Personal Magic:
  • Divine Magic



Hit Points and Armour

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head Chitin/Leather + Cap 6 4 xx 19-20 20
Left Arm Chitin/Leather + padding 6 3 xx 16-18 18-19
Right Arm Chitin/Leather + padding 6 3 xx 13-15 16-17
Chest Chitin/Leather + padding 6 5 xx 12 11-15
Abdomen Chitin/Leather + padding 6 4 xx 09-11 07-10
Left Leg Chitin/Leather + padding 6 4 xx 05-08 04-06
Right Leg Chitin/Leather + padding 6 4 xx 01-04 01-03
  • Total Hit Points: 11 HP
  • Total Armor ENC: 12.0

Weapons and Shields

  • Attack Bonus: +12%
  • Parry Bonus: +10%

SR

  • Dex 2
  • Siz 2
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Bow (Composite)! 1d8+1+1d4 2/7 7 75% 5% 120 0.5
1H Spear 1d8+1+1d4 6 10 47% 30% 0 2.0
Shortsword 1d6+1+1d4 6 10 50% 50% 0 1.0
Dagger(War) 1d4+1+1d4 7 15 50% 40% 0 0.5
Javelin 1d10+1d2 2/7 8 45% 25% 20 --
Atl-Atl^ +1d6 1/MR 6 40% 5% 30 --
Med Shield 1d6 7 12 15% 40% 0 3.0


  • Total Weapon ENC: (8.0)

Equipment

  • Weapons:


  • Armour:


  • Other:


  • Stored


Valuables: