Party Proficiencies: Difference between revisions
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*Acrobatics - Karag, Ishka, Tlilth, Yszal | *Acrobatics - Karag, Ishka, Tlilth, Yszal | ||
*Alchemy - Nathet x3 | *Alchemy - Nathet x3, Hira | ||
*Alertness - Pantera | *Alertness - Pantera, Ishka | ||
*Animal Husbandry - Hosfai | *Animal Husbandry - Hosfai | ||
*Bargaining - Jeffed | *Bargaining - Jeffed | ||
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*Caving - Ishka | *Caving - Ishka | ||
*Combat Trickery (Disarm) - Karag | *Combat Trickery (Disarm) - Karag | ||
*Combat Trickery (Overrun) - Tlilith, Yszal | |||
*Command - Harn, Tlilith | *Command - Harn, Tlilith | ||
*Diplomacy - Rabanus | *Diplomacy - Rabanus, Hira | ||
*Dungeon Bashing - Yszal | *Dungeon Bashing - Yszal | ||
*Elementalism - Anvan | *Elementalism - Anvan | ||
Line 17: | Line 18: | ||
*Healing - Hira x3, Hanston x2 | *Healing - Hira x3, Hanston x2 | ||
*Knowledge (Architecture) - Tlilith | *Knowledge (Architecture) - Tlilith | ||
*Knowledge (Geography) - P'zev | |||
*Knowledge (Geology) - P'zev | *Knowledge (Geology) - P'zev | ||
*Knowledge (History) - P'zev | *Knowledge (History) - P'zev | ||
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*Lay on Hands - Hanston, Hira | *Lay on Hands - Hanston, Hira | ||
*Leadership - Xallijk, Harn x2 | *Leadership - Xallijk, Harn x2 | ||
*Lip-Reading - Karag, Ishka, Finore the Crow | |||
*Magical Engineering - P'zev, Xallijk | *Magical Engineering - P'zev, Xallijk | ||
*Manual of Arms - Harn, Jeffed x2, Yszal | *Manual of Arms - Harn, Jeffed x2, Yszal | ||
*Mapping - Karag | *Mapping - Karag | ||
*Mimicry - Anvan | *Mimicry - Anvan x2 | ||
*Mystic Aura - Rabanus | *Mystic Aura - Rabanus | ||
*Navigation - Pantera | *Navigation - Pantera, Hosfai, Finore the Crow | ||
*Prophecy - Hanston | *Precise Shooting - Tlilith | ||
*Prophecy - Hanston, Finore the Crow | |||
*Seafaring - Karag x2 | *Seafaring - Karag x2 | ||
*Seduction - Rabanus | *Seduction - Rabanus | ||
*Sensing Power - Finore the Crow | |||
*Skulking - Ishka | *Skulking - Ishka | ||
*Survival - | *Survival - Hosfai | ||
*Theology - Xallijk | *Theology - Xallijk | ||
*Tracking - Anbet x3, Finore the Crow | *Tracking - Anbet x3, Finore the Crow | ||
*Trap Finding - Ishka | *Trap Finding - Ishka | ||
*Trapping - Ishka | *Trapping - Ishka |
Revision as of 05:02, 9 May 2017
- Acrobatics - Karag, Ishka, Tlilth, Yszal
- Alchemy - Nathet x3, Hira
- Alertness - Pantera, Ishka
- Animal Husbandry - Hosfai
- Bargaining - Jeffed
- Battlefield Prowess - Harn
- Beast Friendship - Hira
- Caving - Ishka
- Combat Trickery (Disarm) - Karag
- Combat Trickery (Overrun) - Tlilith, Yszal
- Command - Harn, Tlilith
- Diplomacy - Rabanus, Hira
- Dungeon Bashing - Yszal
- Elementalism - Anvan
- Engineering - Xallijk, Tlilith
- Healing - Hira x3, Hanston x2
- Knowledge (Architecture) - Tlilith
- Knowledge (Geography) - P'zev
- Knowledge (Geology) - P'zev
- Knowledge (History) - P'zev
- Land Surveying - Xallijk
- Lay on Hands - Hanston, Hira
- Leadership - Xallijk, Harn x2
- Lip-Reading - Karag, Ishka, Finore the Crow
- Magical Engineering - P'zev, Xallijk
- Manual of Arms - Harn, Jeffed x2, Yszal
- Mapping - Karag
- Mimicry - Anvan x2
- Mystic Aura - Rabanus
- Navigation - Pantera, Hosfai, Finore the Crow
- Precise Shooting - Tlilith
- Prophecy - Hanston, Finore the Crow
- Seafaring - Karag x2
- Seduction - Rabanus
- Sensing Power - Finore the Crow
- Skulking - Ishka
- Survival - Hosfai
- Theology - Xallijk
- Tracking - Anbet x3, Finore the Crow
- Trap Finding - Ishka
- Trapping - Ishka