Lt. Professor Anastasya Stormborne: Difference between revisions
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Created page with "== Flight Lieutenant Professor Anastasya Stormborne == '''Refresh:''' 3 ---- ===Aspects:=== '''High Concept''': Star Dancing Genius Inventor '''Trouble''': Always Breaking..." |
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'''Easy fix is what that is; Since you've always been able to look at and fix anything technical or mechanical, no matter how bad it looks, all you need is a bit of time and your tools. I Quickly gain an +2 Advantage to repairing any mechanical or technical system. Including robotics, cybernetic and androidal systems and chassis's | |||
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'''I can build that; All the time spent growing up and perfectly building anything mechanical or technical with not much more than junk and a partial set of jury rigged tools means that you can build things easily; I Flashily gain an +2 Advantage when building or juryrigging mechanical or technical systems. | |||
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'''You can't outfly me!; With an almost instinctive feel for flying, and a real need for speed, not much can outrun you or get away from you. I Cleverly gain a +2 Advantage in a chase or dogfight with ships/fighters. ''' | |||
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Revision as of 05:30, 24 June 2017
Flight Lieutenant Professor Anastasya Stormborne
Refresh: 3
Aspects:
High Concept: Star Dancing Genius Inventor
Trouble: Always Breaking the ConFed's Toys
Aspect 3: Hit them where it really hurts,
Aspect 4: I can fix that, make it better before
Aspect 5: The Sky is Always Free
Approaches:
Good (+3) Quick
Fair (+2) Clever, Flashy
Average (+1) Careful, Forceful
Mediocre (+0) Sneaky
Stress:
1: [ ]
2: [ ]
3: [ ]
Consequences:
Mild: _________________________
Moderate: _____________________
Severe: _______________________
Stunts:
Easy fix is what that is; Since you've always been able to look at and fix anything technical or mechanical, no matter how bad it looks, all you need is a bit of time and your tools. I Quickly gain an +2 Advantage to repairing any mechanical or technical system. Including robotics, cybernetic and androidal systems and chassis's
I can build that; All the time spent growing up and perfectly building anything mechanical or technical with not much more than junk and a partial set of jury rigged tools means that you can build things easily; I Flashily gain an +2 Advantage when building or juryrigging mechanical or technical systems.
You can't outfly me!; With an almost instinctive feel for flying, and a real need for speed, not much can outrun you or get away from you. I Cleverly gain a +2 Advantage in a chase or dogfight with ships/fighters.
Weapons:
Return to Kat Cartwright and the Rocketeers