Difference between revisions of "The iGeneration:8Track"

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(Conditions)
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When you '''share a vulnerability or weakness with someone''', give them Influence over you and ask if they honestly think there’s hope for you. If they say yes, mark potential or clear one box of your doom track. If they say no, mark a condition or mark your doom trac
 
When you '''share a vulnerability or weakness with someone''', give them Influence over you and ask if they honestly think there’s hope for you. If they say yes, mark potential or clear one box of your doom track. If they say no, mark a condition or mark your doom trac
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=When Our Team First Came Together=
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'''We Paid a High Cost for Victory, What Was It?'''
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Somebody died. Another hero, a good guy, he might even have been the leader of our little group if things had gone different. We've got his mask hung up, in the base, as a reminder.
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=Relationships=
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You told '''Skullgirl''' all about your Doom and the danger you're in.
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You'd love to kiss '''8-Track''' before your Doom comes.
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=Influence=
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These people matter for what you need to do. Give Influence to two of your teammates.
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'''Who has Influence over me...'''
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Skullgirl, 8-Track
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=Potential=
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Every time you roll a Miss on a move, mark Potential.
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[]  []  []  []  []
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=Advancement=
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When you fill your potential track, you advance. Choose from the list below.
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* [] Take another move from your playbook.
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* [] Take another move from your playbook.
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* [] Take a move from another playbook.
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* [] Take a move from another playbook.
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* [] Someone permanently loses Influence over you; add +1 to a Label.
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* [] Rearrange your Labels as you choose and add +1 to a Label
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* [] Unlock your Moment of Truth.
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* [] Clear a doomsign; you lose access to that move for now
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* [] Get burn and three flares (from the Nova’s playbook)
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'''When you’ve taken five advances from the top list, you can take advances from the list below.'''
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* [] Unlock your Moment of Truth after it’s been used once.
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* [] Confront your doom on your terms; if you survive, change playbooks.
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* [] Take an adult move.
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* [] Take an adult move.
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* [] Lock a Label, and add +1 to a Label of your choice.
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* [] Become a paragon of the city for however long you have left

Revision as of 02:18, 13 July 2017

8track

Hero Name: 8track

Real Name: Martin Le-Bon

[[File:|thumb|]]

Abilities: Sound Control

Moment of Truth

The prickly tingling fear of your doom, always in your head—it holds you back most of the time. But right here, right now? It gives you the confidence to do anything. After all, what’s the worst that could happen? Is it worse than your doom? Do impossible things. Do anything. But mark a doomsign after you’re finished.

Labels Rating
Danger 0
Freak 0
Saviour +2
Superior -1
Mundane +2

Conditions

[ ] Afraid (-2 to Directly Engage a Threat)

[ ] Angry (-2 to Comfort or Support or Pierce the Mask)

[ ] Guilty (-2 to Provoke Someone or Assess the Situation)

[ ] Hopeless (-2 to Unleash Your Powers)

[ ] Insecure (-2 to Defend Someone or Reject

Team Moves

When you share a triumphant celebration with someone, give them Influence over you and spend 1 Team from the pool to clear one box on your doom track.

When you share a vulnerability or weakness with someone, give them Influence over you and ask if they honestly think there’s hope for you. If they say yes, mark potential or clear one box of your doom track. If they say no, mark a condition or mark your doom trac

When Our Team First Came Together

We Paid a High Cost for Victory, What Was It?

Somebody died. Another hero, a good guy, he might even have been the leader of our little group if things had gone different. We've got his mask hung up, in the base, as a reminder.

Relationships

You told Skullgirl all about your Doom and the danger you're in.

You'd love to kiss 8-Track before your Doom comes.

Influence

These people matter for what you need to do. Give Influence to two of your teammates.

Who has Influence over me... Skullgirl, 8-Track

Potential

Every time you roll a Miss on a move, mark Potential.

[] [] [] [] []

Advancement

When you fill your potential track, you advance. Choose from the list below.

  • [] Take another move from your playbook.
  • [] Take another move from your playbook.
  • [] Take a move from another playbook.
  • [] Take a move from another playbook.
  • [] Someone permanently loses Influence over you; add +1 to a Label.
  • [] Rearrange your Labels as you choose and add +1 to a Label
  • [] Unlock your Moment of Truth.
  • [] Clear a doomsign; you lose access to that move for now
  • [] Get burn and three flares (from the Nova’s playbook)

When you’ve taken five advances from the top list, you can take advances from the list below.

  • [] Unlock your Moment of Truth after it’s been used once.
  • [] Confront your doom on your terms; if you survive, change playbooks.
  • [] Take an adult move.
  • [] Take an adult move.
  • [] Lock a Label, and add +1 to a Label of your choice.
  • [] Become a paragon of the city for however long you have left