Difference between revisions of "Aguilar Raakinen"

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<nowiki>
+
 
 
== Aguilar Raakinen, Storm Trooper ==
 
== Aguilar Raakinen, Storm Trooper ==
  
  
== Characteristics ==
+
=== Characteristics ===
 +
<nowiki>
 
                 Base Mod Eq Ttl  CB  Advances
 
                 Base Mod Eq Ttl  CB  Advances
 
Weapon Skill    30  --  --  30  03 [ ][ ][ ][ ]  Wounds      16
 
Weapon Skill    30  --  --  30  03 [ ][ ][ ][ ]  Wounds      16
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Perception      35  --  --  35  03 [ ][ ][ ][ ]   
 
Perception      35  --  --  35  03 [ ][ ][ ][ ]   
 
Willpower      30  --  --  30  03 [ ][ ][ ][ ]  Walk  Full  Charge  Run
 
Willpower      30  --  --  30  03 [ ][ ][ ][ ]  Walk  Full  Charge  Run
Fellowship      25  --  --  25  02 [ ][ ][ ][ ]
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Fellowship      25  --  --  25  02 [ ][ ][ ][ ] </nowiki>
  
== Skills ==                       +00+10+20+30
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=== Skills ===
 +
<nowiki>
 +
                                    +00+10+20+30
 
(AGI,GEN)Acrobatics                [ ][ ][ ][ ]
 
(AGI,GEN)Acrobatics                [ ][ ][ ][ ]
 
(STR,GEN)Athletics                  [ ][ ][ ][ ]
 
(STR,GEN)Athletics                  [ ][ ][ ][ ]
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(INT,TCH)Tech-Use                  [X][ ][ ][ ]
 
(INT,TCH)Tech-Use                  [X][ ][ ][ ]
 
(INT,GEN)Trade*
 
(INT,GEN)Trade*
- Technomat                        [X][ ][ ][ ]
+
- Technomat                        [X][ ][ ][ ] </nowiki>
  
  
== TALENTS ==  
+
=== Talents ===
 +
<nowiki>
 
Blind Fighting
 
Blind Fighting
 
Deadeye Shot
 
Deadeye Shot
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Technical Knock
 
Technical Knock
 
Unshakeable Faith
 
Unshakeable Faith
Weapon Training(Las, Low-Tech)
+
Weapon Training(Las, Low-Tech) </nowiki>
  
== SPECIAL ==
+
=== Special ===
 
Infiltrator: may roll Stealth at –10 penalty to let another character within 10 metres use their Agility characteristic
 
Infiltrator: may roll Stealth at –10 penalty to let another character within 10 metres use their Agility characteristic
 
Sapper: +10 bonus to Tech-Use and Trade (Technomat) Tests to construct or disassemble a structure
 
Sapper: +10 bonus to Tech-Use and Trade (Technomat) Tests to construct or disassemble a structure
 
Condemned: –20 all Fellowship-based Tests vs other Imperial Guard regiments, commanding officers, Departmento Munitorum, other officials aware of their reputation
 
Condemned: –20 all Fellowship-based Tests vs other Imperial Guard regiments, commanding officers, Departmento Munitorum, other officials aware of their reputation
  
== APTITUDES ==
+
=== Aptitudes ===
 +
<nowiki>
 
Ballistic Skill
 
Ballistic Skill
 
Toughness
 
Toughness
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Fieldcraft
 
Fieldcraft
 
Finesse
 
Finesse
Offence
+
Offence </nowiki>
  
== WARGEAR ==
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=== Wargear ===
 +
<nowiki>
 
Specialist Kit
 
Specialist Kit
 
1 Hotshot Lasgun (Targeter)
 
1 Hotshot Lasgun (Targeter)
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1 Demolition Charge
 
1 Demolition Charge
 
1 Grapnel & Line
 
1 Grapnel & Line
1 Filtration Plugs
+
1 Filtration Plugs </nowiki>
  
 
== NOTES & LOGS ==
 
== NOTES & LOGS ==
 +
<nowiki>
 
Advances
 
Advances
 
200 Light Sleeper
 
200 Light Sleeper
 
100 Survival</nowiki>
 
100 Survival</nowiki>

Revision as of 18:05, 27 July 2017

Aguilar Raakinen, Storm Trooper

Characteristics

                Base Mod Eq Ttl  CB  Advances
Weapon Skill    30   --  --  30  03 [ ][ ][ ][ ]   Wounds       16
Ballistic Skill 43   --  --  43  04 [ ][ ][ ][ ]   Fate          1
Strength        30   --  --  30  03 [ ][ ][ ][ ]  
Toughness       30   --  --  30  03 [ ][ ][ ][ ]   Insanity      0
Agility         40   --  --  40  04 [ ][ ][ ][ ]   Corruption    0
Intelligence    30   --  --  30  03 [ ][ ][ ][ ]   Carry  Lift  Push
Perception      35   --  --  35  03 [ ][ ][ ][ ]  
Willpower       30   --  --  30  03 [ ][ ][ ][ ]   Walk  Full  Charge  Run
Fellowship      25   --  --  25  02 [ ][ ][ ][ ] 

Skills

                                    +00+10+20+30
(AGI,GEN)Acrobatics                 [ ][ ][ ][ ]
(STR,GEN)Athletics                  [ ][ ][ ][ ]
(PER,FLD)Awareness                  [X][ ][ ][ ]
(FEL,SOC)Charm                      [ ][ ][ ][ ]
(FEL,LDR)Command                    [ ][ ][ ][ ]
(INT,KNW)Commerce                   [ ][ ][ ][ ]
(FEL,SOC)Deceive                    [ ][ ][ ][ ]
(AGI,DEF)Dodge                      [X][ ][ ][ ]
(FEL,SOC)Inquiry                    [ ][ ][ ][ ]
(WIL,SOC)Interrogation              [ ][ ][ ][ ]
(STR,SOC)Intimidate                 [ ][ ][ ][ ]
(INT,GEN)Linguistics*
- High Gothic                       [X][ ][ ][ ]
- Low Gothic                        [X][ ][ ][ ]
(INT,KNW)Logic                      [ ][ ][ ][ ]
(INT,KNW)Lore, Common*
- Imperial Guard                    [X][ ][ ][ ]
- Imperium                          [X][ ][ ][ ]
- War                               [X][ ][ ][ ]
(INT,KNW)Lore, Forbidden*
(INT,KNW)Lore, Scholastic*
- Tactica Imperialis                [X][ ][ ][ ]
(INT,FLD)Medicae                    [ ][ ][ ][ ]
(INT,FLD)Navigate*
- Surface                           [X][ ][ ][ ]
(AGI,FLD)Operate*
(W S,DEF)Parry                      [ ][ ][ ][ ]
(PER,PSY)Psyniscience               [ ][ ][ ][ ]
(PER,GEN)Scrutiny                   [ ][ ][ ][ ]
(INT,TCH)Security                   [X][ ][ ][ ]
(AGI,FLD)Sleight of Hand            [ ][ ][ ][ ]
(AGI,FLD)Stealth                    [X][X][ ][ ]
(PER,FLD)Survival                   [X][ ][ ][ ]
(INT,TCH)Tech-Use                   [X][ ][ ][ ]
(INT,GEN)Trade*
- Technomat                         [X][ ][ ][ ] 


Talents

Blind Fighting
Deadeye Shot
Light Sleeper
Paranoia
Quick Draw
Resistance: Fear
Sprint
Takedown
Technical Knock
Unshakeable Faith
Weapon Training(Las, Low-Tech) 

Special

Infiltrator: may roll Stealth at –10 penalty to let another character within 10 metres use their Agility characteristic Sapper: +10 bonus to Tech-Use and Trade (Technomat) Tests to construct or disassemble a structure Condemned: –20 all Fellowship-based Tests vs other Imperial Guard regiments, commanding officers, Departmento Munitorum, other officials aware of their reputation

Aptitudes

Ballistic Skill
Toughness
Agility
Perception
Fieldcraft
Finesse
Offence 

Wargear

Specialist Kit
1 Hotshot Lasgun (Targeter)
1 Storm Trooper Carapace

Standard Kit
1 Las Carbine(Main Weapon), 4 charge packs
1 Lascutter
2 Frag Grenades
2 Smoke Grenades
1 Knife
1 Flak Vest & Helmet
1 Uniform
1 Poor Weather Gear
1 Rucksack
1 Basic Toolkit
1 Mess Kit & Water Canteen
1 Sleep Bag & Blanket
1 Lamp Pack
1 Grooming Kit
1 Cognomen Tags
1 Uplifting Infantry Primer
2 Weeks' Rations
1 Demolition Charge
1 Grapnel & Line
1 Filtration Plugs 

NOTES & LOGS

Advances
200 Light Sleeper
100 Survival