Hank Winstead: Difference between revisions
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= Agent | == Intro == | ||
Drive: Duty | |||
Occupation: Federal Agent (FBI) | |||
Occupational Benefit: A Federal Agent can use Bureaucracy to pull strings within his own agency or department, Credit Rating to activate contacts within other government agencies, and either Law or Intimidation to enter almost any premises in US territory. | |||
Build Points: 17 | |||
== Pillars of Sanity == | |||
- His baptist faith | |||
- Patriotism | |||
== Sources of Stability == | |||
- Winnifred Winstead, his wife | |||
- Reverend Robert Parsimony, his preacher | |||
== Academic Abilities == | |||
Accounting 1 | |||
Law* 2 | |||
Library Use 1 | |||
== Interpersonal Abilities == | |||
Assess Honesty* 3 | |||
Bureaucracy 1 | |||
Cop Talk 3 | |||
Credit Rating 4 | |||
Interrogation* 3 | |||
Intimidation* 4 | |||
Streetwise 2 | |||
== Technical Abilities == | |||
Evidence Collection* 2 | |||
Forensics 1 | |||
Locksmith 2 | |||
== General Abilities == | |||
Athletics 8 | |||
Driving* 6 [Car, Truck, Motorcycle] | |||
Firearms* 12 | |||
Health 10 | |||
Preparedness 6 | |||
Sanity 8 | |||
Scuffling 8 | |||
Sense Trouble* 10 | |||
Shadowing* 8 | |||
Stability 8 | |||
[[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] | [[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] |
Revision as of 19:40, 20 February 2018
Intro
Drive: Duty
Occupation: Federal Agent (FBI)
Occupational Benefit: A Federal Agent can use Bureaucracy to pull strings within his own agency or department, Credit Rating to activate contacts within other government agencies, and either Law or Intimidation to enter almost any premises in US territory.
Build Points: 17
Pillars of Sanity
- His baptist faith
- Patriotism
Sources of Stability
- Winnifred Winstead, his wife
- Reverend Robert Parsimony, his preacher
Academic Abilities
Accounting 1 Law* 2 Library Use 1
Interpersonal Abilities
Assess Honesty* 3 Bureaucracy 1 Cop Talk 3 Credit Rating 4 Interrogation* 3 Intimidation* 4 Streetwise 2
Technical Abilities
Evidence Collection* 2 Forensics 1 Locksmith 2
General Abilities
Athletics 8 Driving* 6 [Car, Truck, Motorcycle] Firearms* 12 Health 10 Preparedness 6 Sanity 8 Scuffling 8 Sense Trouble* 10 Shadowing* 8 Stability 8