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* [[WtHQM:World History|World History]], inasmuch as it diverges from the Shadow Earth we live in | * [[WtHQM:World History|World History]], inasmuch as it diverges from the Shadow Earth we live in | ||
* [[WtHQM:Monsters|The Monsters]] with which humanity is at war | * [[WtHQM:Monsters|The Monsters]] with which humanity is at war | ||
* [[WtHQM:Magic|Magic]]: how it works, who has it | |||
* [[WtHQM:JTF Van Helsing|Joint Task Force Van Helsing]], the United States' military defense against the monsters | |||
* [[WtHQM:Major NPCs|Major NPCs]] in the story so far | * [[WtHQM:Major NPCs|Major NPCs]] in the story so far | ||
* [[WtHQM:Minor NPCs|Minor NPCs]] with one-line blurbs, in case they get promoted | * [[WtHQM:Minor NPCs|Minor NPCs]] with one-line blurbs, in case they get promoted |
Revision as of 04:13, 27 February 2018
A campaign set in the Amberverse, using modified Lords of Gossamer and Shadow rules.
GM: Metal Fatigue
Threads
Players and PCs
- Meliai, playing Maple MacAlistair
- Callooh Callay, playing Briony Domdaniel
- Mr Sitouh, playing Cleveland "Cleave" Jaeger
- The Tim, playing Martha Ginger "MG" Raskey
- mindwright, playing "Rafe" Masters
- Juxtaposition, playing Teagan Townsend
Important Pages
- House Rules which you should have tattooed on the inside of your eyelids to study while you sleep
- Character Generation guidelines
- Holy Question Mark (a.k.a. The Socinian Institute of New York), the boarding school where the action begins
- World History, inasmuch as it diverges from the Shadow Earth we live in
- The Monsters with which humanity is at war
- Magic: how it works, who has it
- Joint Task Force Van Helsing, the United States' military defense against the monsters
- Major NPCs in the story so far
- Minor NPCs with one-line blurbs, in case they get promoted