Frank Wright: Difference between revisions
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= Frank Wright = | |||
== Fiction == | |||
[[Frank Wright: Backstory]] | |||
== Game Mechanics == | |||
'''Frank Wright''' | '''Frank Wright''' | ||
Line 33: | Line 13: | ||
: Speed: 30 | : Speed: 30 | ||
: 4th Level Rogue, Mastermind Archetype | : 4th Level Rogue, Mastermind Archetype | ||
'''Languages''' | |||
: English | |||
: German | |||
: French | |||
: "Drop In" Common | |||
: MilSpeak (Theive's Cant for the modern adventurer) | |||
'''Stats''' | '''Stats''' | ||
Line 38: | Line 26: | ||
: Int: 13 +1 | : Int: 13 +1 | ||
: Wis: 14 +2 | : Wis: 14 +2 | ||
: Dex: | : Dex: 16 +3 | ||
: Con: 14 +2 | : Con: 14 +2 | ||
: Cha: 14 +2 | : Cha: 14 +2 | ||
Line 44: | Line 32: | ||
'''Hit Points:''' 40 (Hit Dice: d8 + Con modifier) | '''Hit Points:''' 40 (Hit Dice: d8 + Con modifier) | ||
''Prof Bonus:'' +2 | ''Prof Bonus:'' +2 | ||
''Sneak Attack:'' 2d6 | ''Sneak Attack:'' 2d6 | ||
''Racial Modifiers:'' (+1 all stats, already done) | ''Racial Modifiers:'' (+1 all stats, already done) | ||
'''Skills''' | |||
: Insight | |||
: Investigation | |||
: Persuasion | |||
: Stealth | |||
'''Talents''' | |||
: Vehicle (Standard vehicls) | |||
: Longarms | |||
: Sidearms | |||
: Autoweapons | |||
: Distance Shooting | |||
'''Features:''' | '''Features:''' | ||
: Expertise (Double proficiency bonus for 2 chosen skills) | : Expertise (Double proficiency bonus for 2 chosen skills) | ||
:: | :: Persuasion | ||
:: Stealth | |||
: Sneak Attack (+2d6) | : Sneak Attack (+2d6) | ||
: Thieve's Cant | : MilSpeak as Thieve's Cant | ||
: Cunning Action (Extra of Dash, Disengage, or Hide action) | : Cunning Action (Extra of Dash, Disengage, or Hide action) | ||
: Roguish Archetype (Mastermind) | : Roguish Archetype (Mastermind) | ||
: Ability Score Improvement (Increase | : Ability Score Improvement (Increase Dex by 2) | ||
'''Mastermind:''' | '''Mastermind:''' | ||
: Prof: Disguise Kit, Forgery Kit, One Gaming Set. | : Prof: Disguise Kit, Forgery Kit, One Gaming Set. | ||
: +2 Languages | : +2 Languages ("Drop In" Common, French) | ||
: Mimic speech of someone listened to for 1+ minutes. | : Mimic speech of someone listened to for 1+ minutes. | ||
: Pass as native speaker if I know the language | : Pass as native speaker if I know the language | ||
: Master of Tactics: Use Help action as bonus action. | : Master of Tactics: Use Help action as bonus action. | ||
:: | :: Within 30 feet and friend can see or hear him. |
Revision as of 17:45, 22 July 2018
Frank Wright
Fiction
Game Mechanics
Frank Wright
- Human Male, 32 years old
- Neutral Good
- Size: Medium (73 inches tall, 195 lbs) Dark hair, hazel eyes
- Speed: 30
- 4th Level Rogue, Mastermind Archetype
Languages
- English
- German
- French
- "Drop In" Common
- MilSpeak (Theive's Cant for the modern adventurer)
Stats
- Str: 12 +1
- Int: 13 +1
- Wis: 14 +2
- Dex: 16 +3
- Con: 14 +2
- Cha: 14 +2
Hit Points: 40 (Hit Dice: d8 + Con modifier)
Prof Bonus: +2
Sneak Attack: 2d6
Racial Modifiers: (+1 all stats, already done)
Skills
- Insight
- Investigation
- Persuasion
- Stealth
Talents
- Vehicle (Standard vehicls)
- Longarms
- Sidearms
- Autoweapons
- Distance Shooting
Features:
- Expertise (Double proficiency bonus for 2 chosen skills)
- Persuasion
- Stealth
- Sneak Attack (+2d6)
- MilSpeak as Thieve's Cant
- Cunning Action (Extra of Dash, Disengage, or Hide action)
- Roguish Archetype (Mastermind)
- Ability Score Improvement (Increase Dex by 2)
Mastermind:
- Prof: Disguise Kit, Forgery Kit, One Gaming Set.
- +2 Languages ("Drop In" Common, French)
- Mimic speech of someone listened to for 1+ minutes.
- Pass as native speaker if I know the language
- Master of Tactics: Use Help action as bonus action.
- Within 30 feet and friend can see or hear him.