Player Characters in the Short Game: Difference between revisions
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The Short game | The Short game. A short conflict in a [[Shade]] of Amber. | ||
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PCs will have 200 Pips to allocate. | PCs will have 200 Pips to allocate. | ||
Ma not take Pattern, Mark or Logrus unless discussed. | |||
Can choose linage with a GM veto. | Can choose linage with a GM veto. No one can be a child of Random or Corwin. | ||
Each PC will have a GM provided item at no cost. | |||
Each PC will have a minion of some sort. | |||
Each PC will have a pet. Horse, dog, cat, weasel. If they do not pick one or work one into their character, one will attach themselves to them. | |||
Each PC will have an enemy. | |||
While the |
Revision as of 09:23, 30 November 2018
The Short game. A short conflict in a Shade of Amber.
Players may chose from several options:
Children of Elders
Young Lords of Chaos
Scholars of the Mystic Arts of Thelusia
Young royals of Golden Circle Kingdoms.
Notables in Adrian's Dramaturge
Members of the Order of the Illuminati
Certain followers of Primal Beasts.
Persons Summoned from the vasty of Shadows for unknown reasons, to participate in the balancing of powers.
PCs will have 200 Pips to allocate.
Ma not take Pattern, Mark or Logrus unless discussed.
Can choose linage with a GM veto. No one can be a child of Random or Corwin.
Each PC will have a GM provided item at no cost.
Each PC will have a minion of some sort.
Each PC will have a pet. Horse, dog, cat, weasel. If they do not pick one or work one into their character, one will attach themselves to them.
Each PC will have an enemy.
While the