James Scott: Difference between revisions
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Line 36: | Line 36: | ||
'''SAN:''' 55 | '''SAN:''' 55 | ||
==Skills== | ==Skills== 180-170 | ||
Accounting 10% | Accounting 10% | ||
Line 63: | Line 63: | ||
'''Listen''' 45% | '''Listen''' 45% | ||
Locksmith 01% | Locksmith 01% | ||
'''Mechanical Repair''' | '''Mechanical Repair''' 50% | ||
Medicine 01% | Medicine 01% | ||
Natural History 40% | Natural History 40% | ||
'''Navigate''' | '''Navigate''' 50% | ||
'''Air Navigate''' half of pilot skill | '''Air Navigate''' half of pilot skill | ||
Occult 20% | Occult 20% | ||
Line 79: | Line 79: | ||
Psychoanalysis 01% | Psychoanalysis 01% | ||
'''Psychology''' 05% | '''Psychology''' 05% | ||
'''Ride''' | '''Ride''' 60% | ||
'''Sneak''' 45% | '''Sneak''' 45% | ||
'''Spot Hidden''' 45% (+20% spot hidden when flying) | '''Spot Hidden''' 45% (+20% spot hidden when flying) | ||
'''Swim''' | '''Swim''' 45% | ||
'''Throw''' 25% | '''Throw''' 25% | ||
'''Track''' | '''Track''' 50% | ||
''' ''' | ''' ''' | ||
'''Unarmed''' 50% | '''Unarmed''' 50% | ||
Line 91: | Line 91: | ||
Martial Arts 01% | Martial Arts 01% | ||
''' ''' | ''' ''' | ||
'''Dodge''' | '''Dodge''' 90% | ||
''' ''' | ''' ''' | ||
'''Handgun''' 20% | '''Handgun''' 20% | ||
'''Machine Gun''' | '''Machine Gun''' 75% | ||
'''Rifle/shotgun''' | '''Rifle/shotgun''' 50% | ||
'''Rifle combat''' 30% | '''Rifle combat''' 30% | ||
'''Combat knife''' 55% | '''Combat knife''' 55% |
Revision as of 15:53, 8 February 2019
Character Name
James Scott
Short description:
Statistics
Investigator Name: James Scott Occupation: Pvt 13th Cavalry Colleges, Degrees: Birthplace: Arkham Mental Disorders: Sex: Male Age: Family & Friends: Wounds & Injuries: Marks & Scars:
Characteristics
STR 13 CON 13 SIZ 12 INT 18 POW 11 DEX 15 APP 10 EDU 16 HP: 13 Damage bonus 1d4 Idea: 90 Know: 80 Luck: 55 SAN: 55
==Skills== 180-170
Accounting 10% Anthropology 01% Archaeology 01% Astronomy 01% Bargain 05% Biology 01% Chemistry 01% Climb 40% Conceal 35% Craft 05% Credit Rating 15% Cthulhu Mythos xx% Disguise 01% Drive Auto 20% Electrical Repair 10% Fast Talk 05% First Aid 30% Geology 01% Hide 40% History 20% Jump 25% Law 05% Library Use 25% Listen 45% Locksmith 01% Mechanical Repair 50% Medicine 01% Natural History 40% Navigate 50% Air Navigate half of pilot skill Occult 20% Operate Hvy. Machine 20% Other Language xx% Other Language xx% Persuade 15% Pharmacy 01% Photography 10% Physics 01% Pilot 70% Psychoanalysis 01% Psychology 05% Ride 60% Sneak 45% Spot Hidden 45% (+20% spot hidden when flying) Swim 45% Throw 25% Track 50% Unarmed 50% Martial Arts 01% Dodge 90% Handgun 20% Machine Gun 75% Rifle/shotgun 50% Rifle combat 30% Combat knife 55% Cavalry Sabre 20% Languages: (50 set aside)
Weapons
- M1911 colt 45 1d10+2 15yds 7rounds 94malfunction 1 shot per round
- M1903 Springfield rifle 2d6+4 110yds 5rounds 12hp 00malfunction 1 shot per round
- Winchester M1897 12G shotgun 4d6/2d6/1d6 pump action 10/20/50yds 5rounds 10hp 00malfunction 1 shot per round
- Bayonet 1d6+1+dmb
- Rifle Butt 1d8+dmb
- Sabre 1d8+1+dmb 20hp
- Combat Knife 1d4+2+dmb 15hp