Difference between revisions of "Firefly: Can't Take the Sky - Character 8"
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: ☐ Experimental Procedure: ''If you replace your Operate or Treat Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill’s normal die rating if your roll is successful.'' | : ☐ Experimental Procedure: ''If you replace your Operate or Treat Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill’s normal die rating if your roll is successful.'' | ||
: '''☑ Natural Healer:''' ''Spend 1 PP to step back another character’s medical or injury-based Complication.'' | : '''☑ Natural Healer:''' ''Spend 1 PP to step back another character’s medical or injury-based Complication.'' | ||
+ | : '''Highlighted Skills:''' ''Know, Operate, Treat'' | ||
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'''Caring -''' ''You’ve a courage and tenacity in carin’ for others that most folk don’t. You’re the light in their darkness.'' | '''Caring -''' ''You’ve a courage and tenacity in carin’ for others that most folk don’t. You’re the light in their darkness.'' | ||
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: '''☑ Heal the Wounded Heart:''' ''Spend 1 PP to step back another character’s emotional or relationship-based Complication.'' | : '''☑ Heal the Wounded Heart:''' ''Spend 1 PP to step back another character’s emotional or relationship-based Complication.'' | ||
: ☐ Go the Extra Mile: ''While you are taking care of an incapacitated or grief-stricken character, you or that character may reroll any dice that come up 1s instead of taking Plot Points.'' | : ☐ Go the Extra Mile: ''While you are taking care of an incapacitated or grief-stricken character, you or that character may reroll any dice that come up 1s instead of taking Plot Points.'' | ||
+ | : '''Highlighted Skills:''' ''Focus, Influence, Treat'' | ||
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'''Veteran of the Unification Wars -''' ''It don’t matter which side you fight on, war leaves a mark on your heart n’ soul'' | '''Veteran of the Unification Wars -''' ''It don’t matter which side you fight on, war leaves a mark on your heart n’ soul'' | ||
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: ☐ Fightin' Type: ''Spend 1 PP to step up or double your Shoot or Fight when you’re outnumbered.'' | : ☐ Fightin' Type: ''Spend 1 PP to step up or double your Shoot or Fight when you’re outnumbered.'' | ||
: ☐ War Stories: ''When you create an Asset or take a Complication related to a wartime flashback, step it up.'' | : ☐ War Stories: ''When you create an Asset or take a Complication related to a wartime flashback, step it up.'' | ||
+ | : '''Highlighted Skills:''' ''Move, Notice, Shoot'' | ||
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Revision as of 16:51, 14 May 2020
Name :: Role
Character Quote
Attributes
|| Physical || Mental || Social ||
Trained Skills
Untrained Skills
Distinctions/Triggers
Bolded Triggers are active.
Ship's Doctor - Sometimes it seems whoever came up with “First, do no harm” never had to deal with the people you have to deal with.
- ☑ Step Back: Roll Instead of for 1 PP
- ☐ Experimental Procedure: If you replace your Operate or Treat Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill’s normal die rating if your roll is successful.
- ☑ Natural Healer: Spend 1 PP to step back another character’s medical or injury-based Complication.
- Highlighted Skills: Know, Operate, Treat
Caring - You’ve a courage and tenacity in carin’ for others that most folk don’t. You’re the light in their darkness.
- ☑ Step Back: Roll Instead of for 1 PP
- ☑ Heal the Wounded Heart: Spend 1 PP to step back another character’s emotional or relationship-based Complication.
- ☐ Go the Extra Mile: While you are taking care of an incapacitated or grief-stricken character, you or that character may reroll any dice that come up 1s instead of taking Plot Points.
- Highlighted Skills: Focus, Influence, Treat
Veteran of the Unification Wars - It don’t matter which side you fight on, war leaves a mark on your heart n’ soul
- ☑ Step Back: Roll Instead of for 1 PP
- ☐ Fightin' Type: Spend 1 PP to step up or double your Shoot or Fight when you’re outnumbered.
- ☐ War Stories: When you create an Asset or take a Complication related to a wartime flashback, step it up.
- Highlighted Skills: Move, Notice, Shoot
Signature Assets
Background/Bio
Describe your character here