Hexery: Difference between revisions
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Hexery-A Low Order Magic system | Hexery-A Low Order Magic system | ||
Hexery is a low powered system of abilities usually native to a single shadow. Though the abilities tend to function on any shadow that uses low order magics. | |||
Most of the abilities range from cantrips to roughly 3rd level magery spells . How they manifest varies from shadow to shadow as well as from person to person. These manifest as "Hexes" & "Knacks". | |||
*Knack: An ability of the individual usually requiring no material component. | |||
*Hexes: An ability that can be woven into a item, dawn on something, or otherwise created as a physical item that can often be used by others afterward. | |||
Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell seperatly.. . | |||
Examples of Hexes or Knacks. | |||
=canK == | |||
==Knacks and hexes== | |||
{| class="wikitable" | |||
|- | |||
|- | |||
| | |||
| | |||
| Measure (Complex/Simple) | |||
| Row 1, Cell 4 | |||
| Lightning Bolt | |||
| Protection, 1” Radius | |||
|- | |||
| Blaze | |||
| Aurora (Light Wall) | |||
| Mini Strength | |||
| Ball Lightning | |||
| Lightning Dart | |||
| |- | |||
| Charm Animal Class | |||
|Rope Trick | |||
|- | |||
| Charm Animal (specific type) | |||
| Awaken | |||
| Clairaudience | |||
| Magic Mouth | |||
| Speed | |||
|- | |||
| Charm Person/Specific Intelligent Race | |||
| Continual Light | |||
| Photographic Memory | |||
| Clairvoyance | |||
| | |||
|Water Breathing | |||
|- | |||
| Detect (Complex) | |||
| Create Sound | |||
| Protection/Insects | |||
| | |||
| | |||
| Web | |||
|- | |||
| Detect (Simple) | |||
| Darkness | |||
| See Invisible | |||
| Cold Cone | |||
| Measure (Concealed) | |||
| Whirlwind | |||
|- | |||
| Hold Portal (This manifests as a compulsion for others to not enter or cross a threshhold. | |||
| Deodorant | |||
| Silence, 3” Radius | |||
| Continual Darkness | |||
| Measure (Mental) | |||
| Wizard Light | |||
|- | |||
| Individual Silence | |||
| Detect (Concealed or Mental) | |||
| Speak Languages | |||
| | |||
| | |||
|- | |||
| Light | |||
| ESP | |||
| Speak with Animals | |||
| | |||
| Micro-Magic Missile | |||
|- | |||
| Match (light fire) | |||
| Extinguish Fire | |||
| | |||
| Dispel Magic | |||
| | |||
|- | |||
| Muscle Spasm | |||
| | |||
| Super Sleep | |||
| | |||
| | |||
|- | |||
| Protection | |||
| Flaming | |||
| Torch | |||
| Fire Ball | |||
| M | |||
|- | |||
| Read Languages | |||
| Flash | |||
| Wind | |||
| Fire Dart | |||
| | |||
|- | |||
| Read Magic | |||
| Freeze Water | |||
| Wizard Lock-This manifests as a door only openable by certain people. | |||
| | |||
| | |||
|- | |||
| Silence, 1” Radius | |||
| Gliding | |||
| Run Silent | |||
| Fly | |||
| Pass without trace | |||
|- | |||
| Sleep | |||
| Hallucination | |||
| | |||
| Heat Cone | |||
| Mini-Cold Cone | |||
|- | |||
| Sound Amplification | |||
| Invisibility | |||
| | |||
| Hold Person | |||
| | |||
|- | |||
| | |||
| Knock: Thismnifests as opening any shut or magically locked door. | |||
| | |||
| Illusion | |||
| | |||
|- | |||
| S | |||
| Levitate | |||
| | |||
| Infravision | |||
| | |||
|- | |||
| Telescope | |||
| Locate Object | |||
| | |||
| Invisibility, 1” Radius | |||
| Mirror Image | |||
|- | |||
| Ventriloquism | |||
| Magic Missile | |||
| | |||
| Light Beam | |||
| Projected Mini-Strength | |||
|- | |||
|} |
Revision as of 20:00, 13 August 2020
Hexery-A Low Order Magic system
Hexery is a low powered system of abilities usually native to a single shadow. Though the abilities tend to function on any shadow that uses low order magics.
Most of the abilities range from cantrips to roughly 3rd level magery spells . How they manifest varies from shadow to shadow as well as from person to person. These manifest as "Hexes" & "Knacks".
- Knack: An ability of the individual usually requiring no material component.
- Hexes: An ability that can be woven into a item, dawn on something, or otherwise created as a physical item that can often be used by others afterward.
Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell seperatly.. .
Examples of Hexes or Knacks.
canK =
Knacks and hexes
Measure (Complex/Simple) | Row 1, Cell 4 | Lightning Bolt | Protection, 1” Radius | ||||
Blaze | Aurora (Light Wall) | Mini Strength | Ball Lightning | Lightning Dart | - | Charm Animal Class | Rope Trick |
Charm Animal (specific type) | Awaken | Clairaudience | Magic Mouth | Speed | |||
Charm Person/Specific Intelligent Race | Continual Light | Photographic Memory | Clairvoyance | Water Breathing | |||
Detect (Complex) | Create Sound | Protection/Insects | Web | ||||
Detect (Simple) | Darkness | See Invisible | Cold Cone | Measure (Concealed) | Whirlwind | ||
Hold Portal (This manifests as a compulsion for others to not enter or cross a threshhold. | Deodorant | Silence, 3” Radius | Continual Darkness | Measure (Mental) | Wizard Light | ||
Individual Silence | Detect (Concealed or Mental) | Speak Languages | |||||
Light | ESP | Speak with Animals | Micro-Magic Missile | ||||
Match (light fire) | Extinguish Fire | Dispel Magic | |||||
Muscle Spasm | Super Sleep | ||||||
Protection | Flaming | Torch | Fire Ball | M | |||
Read Languages | Flash | Wind | Fire Dart | ||||
Read Magic | Freeze Water | Wizard Lock-This manifests as a door only openable by certain people. | |||||
Silence, 1” Radius | Gliding | Run Silent | Fly | Pass without trace | |||
Sleep | Hallucination | Heat Cone | Mini-Cold Cone | ||||
Sound Amplification | Invisibility | Hold Person | |||||
Knock: Thismnifests as opening any shut or magically locked door. | Illusion | ||||||
S | Levitate | Infravision | |||||
Telescope | Locate Object | Invisibility, 1” Radius | Mirror Image | ||||
Ventriloquism | Magic Missile | Light Beam | Projected Mini-Strength |