Hexery: Difference between revisions
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==Knacks and hexes== | ==Knacks and hexes== | ||
Minor Knacks | ===Minor Knacks=== | ||
These are generally unable to be woven into hexes. | |||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
Moderately strong Knacks. | ===Moderately strong Knacks=== | ||
Hexes noted with (HX) meaning that the spell can be woven into a constrict of some kind, like a warding or a basket or woven cloth. | |||
{| class="wikitable" | {| class="wikitable" | ||
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| Measure (Complex/Simple) | | Measure (Complex/Simple) | ||
| Lightning Bolt | | Lightning Bolt | ||
| Protection, 1” Radius | | Protection, 1” Radius (HX) | ||
|- | |- | ||
| Blaze | | Blaze(HX) | ||
| Aurora (Light Wall) | | Aurora (Light Wall)(HX) | ||
| Mini Strength | | Mini Strength | ||
|- | |- | ||
| Ball Lightning | | Ball Lightning | ||
| Lightning Dart | | Lightning Dart | ||
| Charm Animal Class | | Charm Animal Class(HX) | ||
|- | |- | ||
|Rope Trick | | Rope Trick | ||
| Charm Animal (specific type) | | Charm Animal (specific type)(HX) | ||
| Awaken | | Awaken | ||
|- | |- | ||
| Clairaudience | | Clairaudience | ||
| Magic Mouth | | Magic Mouth(HX) | ||
| Speed | | Speed(HX) | ||
|- | |- | ||
| Charm Person/Specific Intelligent Race | | Charm Person/Specific Intelligent Race(HX) | ||
| Continual Light | | Continual Light | ||
| Photographic Memory | | Photographic Memory | ||
|- | |- | ||
| Clairvoyance | | Clairvoyance | ||
|Water Breathing | | Water Breathing(HX) | ||
| | | | ||
|- | |- | ||
| Detect (Complex) | | Detect (Complex) | ||
| Create Sound | | Create Sound | ||
| Protection/Insects | | Protection/Insects (HX) | ||
|- | |- | ||
| Web | | Web | ||
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|- | |- | ||
| Whirlwind | | Whirlwind | ||
| Hold Portal (This manifests as a compulsion for others to not enter or cross a threshhold. | | Hold Portal (HX)(This manifests as a compulsion for others to not enter or cross a threshhold. | ||
| Deodorant | | Deodorant | ||
|- | |- | ||
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| Measure (Mental) | | Measure (Mental) | ||
|- | |- | ||
| Wizard Light | | Wizard Light (HX) | ||
| Individual Silence | | Individual Silence | ||
| Detect (Concealed or Mental) | | Detect (Concealed or Mental) | ||
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|- | |- | ||
| Speak with Animals | | Speak with Animals | ||
| | | | ||
| Match (light fire) | | Match (light fire)(HX) As a hex this manifests as an item that will start a fre. | ||
|- | |- | ||
| Extinguish Fire | | Extinguish Fire | ||
| Dispel Magic | | Dispel Magic(HX) | ||
| Muscle Spasm | | Muscle Spasm(HX) | ||
|- | |- | ||
| Super Sleep | | Super Sleep | ||
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| Freeze Water | | Freeze Water | ||
|- | |- | ||
| Wizard Lock-This manifests as a door only openable by certain people. | | Wizard Lock-(HX)This manifests as a door only openable by certain people. | ||
| Silence, 1” Radius | | Silence, 1” Radius(HX) | ||
| Gliding | | Gliding | ||
|- | |- | ||
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|- | |- | ||
| Sleep | | Sleep | ||
| Hallucination | | Hallucination(HX) | ||
| Heat Cone | | Heat Cone | ||
|- | |- | ||
| | | | ||
| Sound Amplification | | Sound Amplification | ||
| Invisibility | | Invisibility | ||
|- | |- | ||
| Hold Person | | Hold Person (HX) | ||
| Knock: This | | Knock:(HX) This manifests as opening any shut or magically locked door. | ||
| Illusion | | Illusion | ||
|- | |- | ||
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| | | | ||
|- | |- | ||
| Telescope | | Telescope(HX) As a hex its cast on glass usually. | ||
| Locate Object | | Locate Object | ||
| Invisibility, 1” Radius | | Invisibility, 1” Radius(HX) | ||
|- | |- | ||
| Mirror Image | | Mirror Image | ||
| Ventriloquism | | Ventriloquism(HX) | ||
| Magic Missile | | Magic Missile | ||
|- | |- |
Revision as of 20:14, 13 August 2020
Hexery-A Low Order Magic system
Hexery is a low powered system of abilities usually native to a single shadow. Though the abilities tend to function on any shadow that uses low order magics.
Most of the abilities range from cantrips to roughly 3rd level magery spells . How they manifest varies from shadow to shadow as well as from person to person. These manifest as "Hexes" & "Knacks".
- Knack: An ability of the individual usually requiring no material component.
- Hexes: An ability that can be woven into a item, dawn on something, or otherwise created as a physical item that can often be used by others afterward.
Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell seperatly.. .
Examples of Hexes or Knacks.
Knacks and hexes
Minor Knacks
These are generally unable to be woven into hexes.
Anatomics | Catfall | Catfeet | Clean | Color | Chill |
Dampen | Dust | Enrich | Exterminate or Zap | Extinguish | Firefinger |
Gather | Heat | Haunting | Knot | Know Direction | Legerdemain |
Mend | Purify Water | Stitch | Sharpen | Temperature | Tie |
Turn Page | Unseen Hand | Weathertell | Werelight (or Bluelight) | ||
Control Flames | Create Bonfire | Druidcraft | Frostbite | Guidance | Gust |
Infestation | Magic Stone | Mending | Mold Earth | Poison Spray | Primal Savagery |
Produce Flame | Resistance | Shape Water | Shillelagh | Thorn Whip | Thunderclap |
Moderately strong Knacks
Hexes noted with (HX) meaning that the spell can be woven into a constrict of some kind, like a warding or a basket or woven cloth.
Measure (Complex/Simple) | Lightning Bolt | Protection, 1” Radius (HX) |
Blaze(HX) | Aurora (Light Wall)(HX) | Mini Strength |
Ball Lightning | Lightning Dart | Charm Animal Class(HX) |
Rope Trick | Charm Animal (specific type)(HX) | Awaken |
Clairaudience | Magic Mouth(HX) | Speed(HX) |
Charm Person/Specific Intelligent Race(HX) | Continual Light | Photographic Memory |
Clairvoyance | Water Breathing(HX) | |
Detect (Complex) | Create Sound | Protection/Insects (HX) |
Web | Detect (Simple) | Darkness |
See Invisible | Cold Cone | Measure (Concealed) |
Whirlwind | Hold Portal (HX)(This manifests as a compulsion for others to not enter or cross a threshhold. | Deodorant |
Silence, 3” Radius | Continual Darkness | Measure (Mental) |
Wizard Light (HX) | Individual Silence | Detect (Concealed or Mental) |
Speak Languages | Light | ESP |
Speak with Animals | Match (light fire)(HX) As a hex this manifests as an item that will start a fre. | |
Extinguish Fire | Dispel Magic(HX) | Muscle Spasm(HX) |
Super Sleep | Protection | Flaming |
Torch | Fire Ball | |
Read Languages | Flash | Wind |
Fire Dart | Read Magic | Freeze Water |
Wizard Lock-(HX)This manifests as a door only openable by certain people. | Silence, 1” Radius(HX) | Gliding |
Run Silent | Fly | Pass without trace |
Sleep | Hallucination(HX) | Heat Cone |
Sound Amplification | Invisibility | |
Hold Person (HX) | Knock:(HX) This manifests as opening any shut or magically locked door. | Illusion |
Levitate | Infravision | |
Telescope(HX) As a hex its cast on glass usually. | Locate Object | Invisibility, 1” Radius(HX) |
Mirror Image | Ventriloquism(HX) | Magic Missile |
Light Beam | Projected Mini-Strength |