Difference between revisions of "Firefly: Reavers on the Rim - Character Advancement"
Line 1: | Line 1: | ||
− | Each job the crew completes earns them one experience. Experience can be spent to advance characters as follows | + | This game will be broken up into 'jobs' with each job being a series of scenes map to an arc of (usually) five acts. Each job the crew completes earns them each one experience. Experience can be spent to advance characters as follows: |
*Turn an Asset from an Episode into a [[file:d6a.png|20px|d6]] Signature Asset: '''1 Experience''' | *Turn an Asset from an Episode into a [[file:d6a.png|20px|d6]] Signature Asset: '''1 Experience''' |
Revision as of 14:12, 14 February 2021
This game will be broken up into 'jobs' with each job being a series of scenes map to an arc of (usually) five acts. Each job the crew completes earns them each one experience. Experience can be spent to advance characters as follows:
- Turn an Asset from an Episode into a Signature Asset: 1 Experience
- Switch out a Distinction for a new Distinction: 1 Experience
- Add a Signature Asset trigger: 1 Experience
- Add a new specialty to a or higher Skill: 1 Experience
- Step up a Signature Asset to a : 2 Experience
- Unlock a new Distinction trigger: 2 Experience
- Step up a Skill from a to a : 2 Experience
- Step up a Skill to a or higher: 3 Experience
- Step up one Attribute and step back another: 3 Experience
- Players may also donate experience to buff their ship (See Ship Advancement)
Note: No stat can be stepped up beyond No Signature Asset can be stepped up higher than