Difference between revisions of "Strays PC2"
(Created page with "Neutral Good Female Lupinal (Moon Singer) Rogue 1/Ranger 4 Strength 10 Dexterity 16 Constitution 14 Intelligence 12 Wisdom 16 Charisma 8 AC 15 (Studded leather armor) HP: 42...") |
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Proficiency: +3 | Proficiency: +3 | ||
− | Ranged Attack: +8 to hit (1d8+3 piercing damage with longbow) | + | *Ranged Attack: +8 to hit (1d8+3 piercing damage with longbow) |
− | Melee Attack I: +6 to hit (1d6+3 slashing damage for scimitar or 1d6+3 piercing with short sword) | + | *Melee Attack I: +6 to hit (1d6+3 slashing damage for scimitar or 1d6+3 piercing with short sword) |
− | Melee Attack II: +6 to hit (1d6+3 slashing damage with scimitar and 1d6 piercing damage with short sword) | + | *Melee Attack II: +6 to hit (1d6+3 slashing damage with scimitar and 1d6 piercing damage with short sword) |
− | Melee Attack III: +3 to hit (1d6 slashing and piercing damage with bite) | + | *Melee Attack III: +3 to hit (1d6 slashing and piercing damage with bite) |
Line 36: | Line 36: | ||
Skills: | Skills: | ||
− | Acrobatics +6 | + | Acrobatics +6 |
− | Athletics +3 | + | Athletics +3 |
− | Insight +6 | + | Insight +6 |
− | Investigation +7 (Expertise) | + | Investigation +7 (Expertise) |
− | Intimidation +2 | + | Intimidation +2 |
− | Nature +4 | + | Nature +4 |
− | Perception +9 (Expertise) | + | Perception +9 (Expertise) |
− | Performance +2 | + | Performance +2 |
− | Stealth +9 (Expertise) | + | Stealth +9 (Expertise) |
− | Survival +6 | + | Survival +6 |
Feats | Feats |
Revision as of 16:59, 9 May 2021
Neutral Good Female Lupinal (Moon Singer) Rogue 1/Ranger 4
Strength 10 Dexterity 16 Constitution 14 Intelligence 12 Wisdom 16 Charisma 8
AC 15 (Studded leather armor) HP: 42 Speed: 30' Proficiency: +3
- Ranged Attack: +8 to hit (1d8+3 piercing damage with longbow)
- Melee Attack I: +6 to hit (1d6+3 slashing damage for scimitar or 1d6+3 piercing with short sword)
- Melee Attack II: +6 to hit (1d6+3 slashing damage with scimitar and 1d6 piercing damage with short sword)
- Melee Attack III: +3 to hit (1d6 slashing and piercing damage with bite)
Saving Throws:
Strength +0
Dexterity +6 (Proficiency)
Constitution +2
Intelligence +4 (Proficiency)
Wisdom +3
Charisma -1
Languages known: Common, Celestial, Elvish, Infernal
Proficiencies
Weapons, armor, tools: Light and medium armor, simple weapons, martial weapons, shields, thieves's tools.
Background: One type of musical instrument (Flute)
Skills:
Acrobatics +6 Athletics +3 Insight +6 Investigation +7 (Expertise) Intimidation +2 Nature +4 Perception +9 (Expertise) Performance +2 Stealth +9 (Expertise) Survival +6
Feats Skill Expert
Traits and Features
Lupinal (Moonsinger): Celestial, Guise of Mortality, Dodge Missiles, Hamstring Bite, Keen Scent, Fearsome Howl (DC 13)
Background: Wanderer
Rogue: Expertise (Perception, Stealth), Sneak Attack (+1d6), Thieves's Cant
Ranger: Favored Enemy (Fiends), Natural Explorer (Forest), Primal Awareness, Fighting Style (Archery), Hunter's Prey (Horde Breaker)
Ranger Spells Known (DC 14): Ensnaring Strike, Hunter's Mark, Zephyr Strike
Equipment: Outlander: A staff, a hunting trap, a set of traveler's clothes, a belt pouch. Rogue: Shortsword, quiver of 20 arrows, explorer's pack, two daggers, thieves' tools Purchases: Studded leather armor, longbow, scimitar, druidic spell focus (sprig of mistletoe) Magic items: Horn of silent alarm, cloak of elvenkind. 124 gp left.