War of the Burning Sky (PbP campaign): Difference between revisions
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== Player Characters == | == Player Characters == | ||
[[Aelrindel]] | {| class="wikitable" | ||
|- | |||
[[Alita Blackwood (13th Age) | Alita Blackwood]] | ! Character Name | ||
! Race | |||
[[Karsten Schneck]] | ! Class | ||
! Level | |||
[https://docs.google.com/spreadsheets/d/1A4HfxNEVBna5iqpqQVnJ9YTPjk2HB4h8jPURgqstCjs/edit?usp=sharing Wenrin Ferneyes] | ! Played by | ||
|- | |||
| [[Aelrindel]] | |||
| High Elf | |||
| Wizard | |||
| <center>1</center> | |||
| Chronicler | |||
|- | |||
| [[Alita Blackwood (13th Age) | Alita Blackwood]] | |||
| Human | |||
| Paladin | |||
| <center>1</center> | |||
| Max | |||
|- | |||
| [[Karsten Schneck]] | |||
| Human | |||
| Necromancer | |||
| <center>1</center> | |||
| Leliel | |||
|- | |||
| <span class="plainlinks">[https://docs.google.com/spreadsheets/d/1A4HfxNEVBna5iqpqQVnJ9YTPjk2HB4h8jPURgqstCjs/edit?usp=sharing Wenrin Ferneyes]</span> | |||
| Halfling | |||
| Bard | |||
| <center>1</center> | |||
| SirMoogle | |||
|- | |||
| ??? | |||
| Dark Elf | |||
| Ranger | |||
| <center>1</center> | |||
| Sam I Am | |||
|} | |||
== Major NPCs == | == Major NPCs == |
Revision as of 20:58, 7 July 2021
A PbP game of 13th Age run by Nooch.
Player Characters
Character Name | Race | Class | Level | Played by |
---|---|---|---|---|
Aelrindel | High Elf | Wizard | Chronicler | |
Alita Blackwood | Human | Paladin | Max | |
Karsten Schneck | Human | Necromancer | Leliel | |
Wenrin Ferneyes | Halfling | Bard | SirMoogle | |
??? | Dark Elf | Ranger | Sam I Am |
Major NPCs
Setting & Campaign Notes
Icons
Emperor Dracus Coaltongue (deceased) / Ragesian Army / Ragesia
Supreme Inquisitor Leska / The Inquisitors / Ragesia
Headmaster Simeon Gohanach / Students of Lyceum / Seaquen
Lord Shaaladel / Solei Palancis / Shining Lands of the Shahalesti
Mythological Beasts / ??? / Gate Pass (see the sidebar on page 5)
Khagan Onamdammin / Monastery of the Two Winds Monks / Ostalin
Exarch Horstea (removed) / Knights of the Aquiline Cross / Sindaire
Guildmistress Sheena Larkins / Wayfarers / Seaquen
King Steppengard / Feudal Lords / Dassen
House Rules
No initiative - combat happens in post order. Monsters and NPC's generally go after PC's unless there's a narrative reason to go first.
The human's Quick to Fight initiative advantage is replaced by the ability to change the escalation die from +0 to +1 at the beginning of combat once per full refresh.
The Wizard's Overworld Advantage applies anywhere not in the prime material plane.