War of the Burning Sky (PbP campaign)
This is a 13th Age play-by-post campaign run by Nooch.
Player Characters[edit]
Character Name | Race | Class | Level | Played by |
---|---|---|---|---|
Alita Blackwood | Human | Paladin | Max | |
Isil | Dark Elf | Ranger | Sam I Am | |
Karsten Schneck | Human | Necromancer | Leliel | |
Wenrin Ferneyes | Halfling | Bard | SirMoogle | |
Retired | ||||
Aelrindel | High Elf | Wizard | Chronicler |
Major NPCs[edit]
Locations[edit]
Setting & Campaign Notes[edit]
Icons[edit]
Emperor Drakus Coaltongue (deceased) / Ragesian Army / Ragesia
Supreme Inquisitor Leska / The Inquisitors / Ragesia
Headmaster Simeon Gohanach / Students of Lyceum / Seaquen
Lord Shaaladel / Solei Palancis / Shining Lands of the Shahalesti
Mythological Beasts / ??? / Gate Pass (see the sidebar on page 5)
Khagan Onamdammin / Monastery of the Two Winds Monks / Ostalin
Exarch Horstea (removed) / Knights of the Aquiline Cross / Sindaire
Guildmistress Sheena Larkins / Wayfarers / Seaquen
King Steppengard / Feudal Lords / Dassen
Currently[edit]
We are supposed to retrieve a case and take it to the Lyceum in Dassen Meanwhile, the Shahalesti think there is a password that we have that is required to open it, hence our joining forces.
House Rules[edit]
No initiative - combat happens in post order. Monsters and NPC's generally go after PC's unless there's a narrative reason to go first.
The human's Quick to Fight initiative advantage is replaced by the ability to change the escalation die from +0 to +1 at the beginning of combat once per full refresh.
The Wizard's Overworld Advantage applies anywhere not in the prime material plane.