Urchins: Character Advancement: Difference between revisions
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[[Urchins:_Eyes_of_the_Undercity | < < < Back to Main Page]] | [[Urchins:_Eyes_of_the_Undercity | < < < Back to Main Page]] | ||
This game will be broken up into '''Jobs''' with each job being a series of scenes that roughly map to an arc of (usually) five acts. Each job | This game will be broken up into '''Jobs''' with each job being a series of scenes that roughly map to an arc of (usually) five acts. Each job your coterie completes earns them each one experience. Experience can be spent to advance characters as follows: | ||
*Turn an Asset from an Episode into a [[file:d6a.png|20px|d6]] Signature Asset: '''1 Experience''' | *Turn an Asset from an Episode into a [[file:d6a.png|20px|d6]] Signature Asset: '''1 Experience''' |
Revision as of 00:45, 4 September 2021
This game will be broken up into Jobs with each job being a series of scenes that roughly map to an arc of (usually) five acts. Each job your coterie completes earns them each one experience. Experience can be spent to advance characters as follows:
- Turn an Asset from an Episode into a Signature Asset: 1 Experience
- Switch out a Distinction for a new Distinction: 1 Experience
- Add a Signature Asset SFX (No more than 2 SFX per asset): 1 Experience
- Add a new Knack to a or higher Role or step up an existing Knack one step (to a maximum of ): 1 Experience
- Step up an existing Signature Asset one place (to a max of : 2 Experience
- Unlock a new Distinction SFX: 2 Experience
- Step up a Role one step to a max of : 3 Experience
- Step up one Approach and step back another: 3 Experience
- Players may also donate experience to buff their ship (See Ship Advancement)
Note: No stat can be stepped up beyond