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Garrett port to other game | |||
=Garrett Waymire::Sniper/Reader= | |||
==''QUOTE''== | |||
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]== | |||
'''|| Physical [[file:d8a.png|24px|d8]] || Mental [[file:d10a.png|24px|d10]] || Social [[file:d6a.png|24px|d6]] ||''' | |||
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]== | |||
'''Fight''' [[file:d6a.png|24px|d6]] | |||
'''Focus''' [[file:d10a.png|24px|d10]] | |||
'''Influence''' [[file:d8a.png|24px|d8]] | |||
'''Know''' [[file:d6a.png|24px|d6]] | |||
* ''Tracking'' [[file:d6a.png|24px|d6]] | |||
'''Move''' [[file:d6a.png|24px|d6]] | |||
'''Notice''' [[file:d8a.png|24px|d8]] | |||
* ''Sense Minds'' [[file:d6a.png|24px|d6]] | |||
'''Shoot''' [[file:d10a.png|24px|d10]] | |||
* ''Rifles'' [[file:d6a.png|24px|d6]] | |||
'''Sneak''' [[file:d8a.png|24px|d8]] | |||
* ''Evasion'' [[file:d6a.png|24px|d6]] | |||
'''Survive''' [[file:d8a.png|24px|d8]] | |||
==Untrained Skills [[file:d4a.png|30px|d4]]== | |||
Craft [[file:d4a.png|16px|d4]] | |||
Drive [[file:d4a.png|16px|d4]] | |||
Fix [[file:d4a.png|16px|d4]] | |||
Fly [[file:d4a.png|16px|d4]] | |||
Labor [[file:d4a.png|16px|d4]] | |||
Operate [[file:d4a.png|16px|d4]] | |||
Perform [[file:d4a.png|16px|d4]] | |||
Throw [[file:d4a.png|16px|d4]] | |||
Treat [[file:d4a.png|16px|d4]] | |||
Trick [[file:d4a.png|16px|d4]] | |||
==Distinctions/SFX [[file:d8a.png|32px|d8]]== | |||
Checked SFX are active. | |||
---- | |||
'''Ship's Mechanic -''' ''A ship’s a living thing, no matter what they say. You can feel when she’s sick, and she makes you proud when she’s well.'' | |||
: '''☑ SFX, Hinder:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u> | |||
: '''☑ Zen & the Art of Engine Maintenance:''' ''Spend 1 PP at the beginning of a Timed Action involving ship repair or upgrades. For each of your rolls during the Timed Action, you may reroll any die that comes up 1 instead of accepting a Plot Point for that die.'' | |||
: '''☐ Miracle Worker:''' ''If you replace your Fix Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill's normal die rating if your roll is successful.'' | |||
---- | |||
'''Blind as a Bat -''' ''Y’ain’t much good without your glasses, four-eyes.'' | |||
: '''☑ SFX, Hinder:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u> | |||
: '''☑ Keen Ears:''' ''When you rely only on your hearing, step up Notice for the roll.'' | |||
: '''☐ Myopic:''' ''Gain 1 PP when your poor vision causes trouble for you or the Crew.'' | |||
---- | |||
'''Hard Luck Case -''' ''The ’Verse is a hard place, no one knows that better’n you.'' | |||
: '''☑ SFX, Hinder:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u> | |||
: '''☐ Nose for Trouble:''' ''Gain 1 PP when you stumble into a situation you shouldn't be in or overhear something you shouldn't.'' | |||
: '''☐ Trouble on Your Heels::''' ''When you are being chased or followed out of a scene, you may step up Sneak or Trick when you roll to slip away.'' | |||
---- | |||
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]== | |||
'''Tools''' [[file:d8a.png|24px|d8]] ''Those as only got a hammer treat every problem like a nail.'' | |||
'''Spare Parts''' [[file:d8a.png|24px|d8]] ''It's not hoardin' if it's useful.'' | |||
==Background/Bio== | |||
Solstice Jones is a young man with light brown skin and not-quite-curly dark hair pulled back in a messy ponytail. He wears large round glasses - his eyesight is extremely poor without them - and a handful of small items of jewellery made from parts, such as bracelets woven from wires. | |||
The third of four children, Solstice has two older sisters (Epiphany and Wednesday) and a younger brother (Sunday). His family live near a spaceport, and growing up Solstice was obsessed with the ships that came in and out every day. His parents were poor-but-hard-working and, seeing his interest, apprenticed Solstice to a mechanic. He turned out to have an aptitude for machines, and spaceships in particular. | |||
Although working on spaceships is what he always wanted to do, the spaceport is starting to feel too small. Especially with organised crime moving into the area. He's recently overheard some conversations that make him wonder exactly who he's fixing ships for, and has decided now's the time to sign on with a crew and head out into the black... | |||
==[[Firefly:_Reavers_of_the_Rim | Return to Main Page]]== |
Revision as of 20:45, 19 January 2022
Garrett port to other game
Garrett Waymire::Sniper/Reader
QUOTE
Attributes
|| Physical || Mental || Social ||
Trained Skills
Untrained Skills
Distinctions/SFX
Checked SFX are active.
Ship's Mechanic - A ship’s a living thing, no matter what they say. You can feel when she’s sick, and she makes you proud when she’s well.
- ☑ SFX, Hinder: Roll Instead of for 1 PP
- ☑ Zen & the Art of Engine Maintenance: Spend 1 PP at the beginning of a Timed Action involving ship repair or upgrades. For each of your rolls during the Timed Action, you may reroll any die that comes up 1 instead of accepting a Plot Point for that die.
- ☐ Miracle Worker: If you replace your Fix Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill's normal die rating if your roll is successful.
Blind as a Bat - Y’ain’t much good without your glasses, four-eyes.
- ☑ SFX, Hinder: Roll Instead of for 1 PP
- ☑ Keen Ears: When you rely only on your hearing, step up Notice for the roll.
- ☐ Myopic: Gain 1 PP when your poor vision causes trouble for you or the Crew.
Hard Luck Case - The ’Verse is a hard place, no one knows that better’n you.
- ☑ SFX, Hinder: Roll Instead of for 1 PP
- ☐ Nose for Trouble: Gain 1 PP when you stumble into a situation you shouldn't be in or overhear something you shouldn't.
- ☐ Trouble on Your Heels:: When you are being chased or followed out of a scene, you may step up Sneak or Trick when you roll to slip away.
Signature Assets
Tools Those as only got a hammer treat every problem like a nail.
Spare Parts It's not hoardin' if it's useful.
Background/Bio
Solstice Jones is a young man with light brown skin and not-quite-curly dark hair pulled back in a messy ponytail. He wears large round glasses - his eyesight is extremely poor without them - and a handful of small items of jewellery made from parts, such as bracelets woven from wires.
The third of four children, Solstice has two older sisters (Epiphany and Wednesday) and a younger brother (Sunday). His family live near a spaceport, and growing up Solstice was obsessed with the ships that came in and out every day. His parents were poor-but-hard-working and, seeing his interest, apprenticed Solstice to a mechanic. He turned out to have an aptitude for machines, and spaceships in particular.
Although working on spaceships is what he always wanted to do, the spaceport is starting to feel too small. Especially with organised crime moving into the area. He's recently overheard some conversations that make him wonder exactly who he's fixing ships for, and has decided now's the time to sign on with a crew and head out into the black...