Hyper Core - Game Mechanics: Difference between revisions
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[[Hyper Core: Anime Mecha|Back to Campaign Page]] | [[Hyper Core: Anime Mecha|Back to Campaign Page]] | ||
Hyper Core will be using the [https://fate-srd.com/fate-core| Fate Core] System with features from [https://fate-srd.com/fate-condensed| Fate Condensed] and the [https://ryanmdanks.wordpress.com/2013/02/11/fate-core-mechwarrior-hack/| Mech(Warrior)] hack by Ryan M. Danks. I am trying to add enough mechanics to make it feel like a Mecha game, but otherwise keep everything as streamlined as possible. | Hyper Core will be using the [https://fate-srd.com/fate-core | Fate Core] System with features from [https://fate-srd.com/fate-condensed | Fate Condensed] and the [https://ryanmdanks.wordpress.com/2013/02/11/fate-core-mechwarrior-hack/ | Mech(Warrior)] hack by Ryan M. Danks. I am trying to add enough mechanics to make it feel like a Mecha game, but otherwise keep everything as streamlined as possible. |
Revision as of 16:49, 9 July 2022
Hyper Core will be using the | Fate Core System with features from | Fate Condensed and the | Mech(Warrior) hack by Ryan M. Danks. I am trying to add enough mechanics to make it feel like a Mecha game, but otherwise keep everything as streamlined as possible.