Difference between revisions of "Victorian Justice League: Wonder Twins"

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(Hindrances)
(Super Powers (45 + 5 spp, limit 15))
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== Super Powers (45 + 5 spp, limit 15) ==  
 
== Super Powers (45 + 5 spp, limit 15) ==  
  
Shape Change +6pp / L3 - Trappings: ''The scent of warm yeast bread surrounds her when she changes form''
+
'''Shape Change''' +6pp / L3 - '''Trappings:''' ''The scent of warm yeast bread surrounds her when she changes form''
 
* Powers - Keep powers in animal form +4pp
 
* Powers - Keep powers in animal form +4pp
  
Animal Control +3pp / L3 - Trappings: None
+
'''Animal Control''' +3pp / L3 - '''Trappings:''' None
 
* Telepathic link +1pp
 
* Telepathic link +1pp
  
 +
'''Heightened Senses''' +3pp - '''Trappings:''' None
 +
* Eagle Eye/Hearing/Scent
  
 +
'''Regeneration''' +10pp (free action/round) - '''Trappings:''' ''Ki can often shapeshift damage away and the scent of burning flesh accompanies the act of closing wounds.''
  
; Group
+
----
* Power in group
 
* Another power in group
 
  
Etc.
+
'''Telepathy''' +2pp - '''Trappings:''' None
 +
* Range +2 bonus pp
 +
* Mind Rider +3 bonus pp
 +
 
 +
----
 +
 
 +
'''Decay''' +2pp - '''Trappings:''' ''The scent of wild mushrooms and old iron fills the air around her''
 +
* Touch -2pp
 +
 
 +
'''Infection''' +2pp - '''Trappings:''' ''The scent of ash and clove and cinnamon fills the air around her.''
 +
* Touch -2pp
 +
 
 +
'''Doesn't Breathe''' +1pp - '''Trappings:''' None
 +
* Extreme -1pp
 +
 
 +
'''Doesn't Eat''' +1pp - '''Trappings:''' None
 +
* Extreme -1pp
 +
 
 +
'''Doesn't Sleep''' +1pp - '''Trappings:''' None
 +
* Tireless -1pp
 +
 
 +
'''Fearless''' +2pp - '''Trappings:''' None
 +
 
 +
----
 +
 
 +
'''Super Attributes'''
 +
* Super Attribute (Agility) 2pp
 +
* Super Attribute (Smarts) 4pp
 +
* Super Attribute (Spirit) 2pp
 +
* Super Attribute (Strength) 2pp
 +
 
 +
'''Super Skills'''
 +
* Super Skill (Taunt) 4pp
  
 
== Gear ==
 
== Gear ==

Revision as of 15:56, 27 August 2022

A player character in Victorian Justice League: A Tale of Two Cities.

Kimberle Evans (Ki) (4 bennies/session)

Wonder0002.png

Life is but a dream . . . fight me


Hindrances

Major: Curious

Minor: All Thumbs | Mild Mannered | Quirk - Constantly speaking about and to a "twin brother" nobody can see | Young

Traits

Attributes

Agility d10

Smarts d10

Spirit d10

Strength d8

Vigor d6


Skills

Athletics* d8

Common Knowledge* d6

Focus d10

Notice* d10

Persuasion* d6

Stealth* d8

Taunt d10


Derived Statistics

Pace: 6" | Parry: 2 | Toughness: 5

Edges

Luck | Greater Luck | Sidekick | Super Powers

Super Powers (45 + 5 spp, limit 15)

Shape Change +6pp / L3 - Trappings: The scent of warm yeast bread surrounds her when she changes form

  • Powers - Keep powers in animal form +4pp

Animal Control +3pp / L3 - Trappings: None

  • Telepathic link +1pp

Heightened Senses +3pp - Trappings: None

  • Eagle Eye/Hearing/Scent

Regeneration +10pp (free action/round) - Trappings: Ki can often shapeshift damage away and the scent of burning flesh accompanies the act of closing wounds.


Telepathy +2pp - Trappings: None

  • Range +2 bonus pp
  • Mind Rider +3 bonus pp

Decay +2pp - Trappings: The scent of wild mushrooms and old iron fills the air around her

  • Touch -2pp

Infection +2pp - Trappings: The scent of ash and clove and cinnamon fills the air around her.

  • Touch -2pp

Doesn't Breathe +1pp - Trappings: None

  • Extreme -1pp

Doesn't Eat +1pp - Trappings: None

  • Extreme -1pp

Doesn't Sleep +1pp - Trappings: None

  • Tireless -1pp

Fearless +2pp - Trappings: None


Super Attributes

  • Super Attribute (Agility) 2pp
  • Super Attribute (Smarts) 4pp
  • Super Attribute (Spirit) 2pp
  • Super Attribute (Strength) 2pp

Super Skills

  • Super Skill (Taunt) 4pp

Gear

Item 1 (notes about use, weight, cost etc.)

Item 2

Remember to note the super power point cost of each power as it's important for powers like Copycat!

Group/container/location/etc.
Item in group/container/whatever
Another item

Etc.

Sidekick

Hindrances
Hindrance 1 (minor/major), Hindrance 2 etc.
Attributes
Agility dX, Smarts dX, Spirits dX, Strength dX, Vigor dX
Note: Special notes about attributes?
Skills
Athletics* dX, Common Knowledge* dX, Notice* dX, Persuasion* dX, Stealth* dX
Note: Special notes about skill use?
Derived Statistics
Pace 6", Parry X, Toughness Y
Edges
Edge 1, Edge 2 etc.
Super Powers
Power 1
Power 2
Etc.
Gear
Item 1, item 2, etc.

Experience

Rank: Seasoned

Advances: 4

  • 1. advance
  • 2. etc.
  • 3.
  • 4.

Back to Victorian Justice League: A Tale of Two Cities.