Victorian Justice League: Wonder Twins: Difference between revisions
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'''Super Skills''' | '''Super Skills''' | ||
* Super Skill (Taunt) 4pp | * Super Skill (Taunt) 4pp | ||
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== Gear == | == Gear == |
Revision as of 22:56, 27 August 2022
A player character in Victorian Justice League: A Tale of Two Cities.
Kimberle Evans (Ki) (4 bennies/session)
Life is but a dream . . . fight me
Hindrances
Major: Curious
Minor: All Thumbs | Mild Mannered | Quirk - Constantly speaking about and to a "twin brother" nobody can see | Young
Traits
Attributes
Skills
Derived Statistics
Pace: 6" | Parry: 2 | Toughness: 5
Edges
Luck | Greater Luck | Sidekick | Super Powers
Super Powers (45 + 5 spp, limit 15)
Shape Change +6pp / L3 - Trappings: The scent of warm yeast bread surrounds her when she changes form
- Powers - Keep powers in animal form +4pp
Animal Control +3pp / L3 - Trappings: None
- Telepathic link +1pp
Heightened Senses +3pp - Trappings: None
- Eagle Eye/Hearing/Scent
Regeneration +10pp (free action/round) - Trappings: Ki can often shapeshift damage away and the scent of burning flesh accompanies the act of closing wounds.
Telepathy +2pp - Trappings: None
- Range +2 bonus pp
- Mind Rider +3 bonus pp
Decay +2pp - Trappings: The scent of wild mushrooms and old iron fills the air around her
- Touch -2pp
Infection +2pp - Trappings: The scent of ash and clove and cinnamon fills the air around her.
- Touch -2pp
Doesn't Breathe +1pp - Trappings: None
- Extreme -1pp
Doesn't Eat +1pp - Trappings: None
- Extreme -1pp
Doesn't Sleep +1pp - Trappings: None
- Tireless -1pp
Fearless +2pp - Trappings: None
Super Attributes
- Super Attribute (Agility) 2pp
- Super Attribute (Smarts) 4pp
- Super Attribute (Spirit) 2pp
- Super Attribute (Strength) 2pp
Super Skills
- Super Skill (Taunt) 4pp
Gear
Item 1 (notes about use, weight, cost etc.)
Item 2
Remember to note the super power point cost of each power as it's important for powers like Copycat!
- Group/container/location/etc.
- Item in group/container/whatever
- Another item
Etc.
Sidekick
- Hindrances
- Hindrance 1 (minor/major), Hindrance 2 etc.
- Attributes
- Agility dX, Smarts dX, Spirits dX, Strength dX, Vigor dX
- Note: Special notes about attributes?
- Skills
- Athletics* dX, Common Knowledge* dX, Notice* dX, Persuasion* dX, Stealth* dX
- Note: Special notes about skill use?
- Derived Statistics
- Pace 6", Parry X, Toughness Y
- Edges
- Edge 1, Edge 2 etc.
- Super Powers
- Power 1
- Power 2
- Etc.
- Gear
- Item 1, item 2, etc.
Experience
Rank: Seasoned
Advances: 4
- 1. advance
- 2. etc.
- 3.
- 4.