Victorian Justice League: Golem: Difference between revisions
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Revision as of 09:15, 9 September 2022
A player character in Victorian Justice League: A Tale of Two Cities.
From his past life, "Victor" only remembers his first name. Every other memories has been taken away when a mad scientist, disgusted by the Industrial Revolution and the changes it brought, experimented on him to create the perfect countermeasure: a superhuman capable of resisting and destroying any semblance of modernity. Although Power wise, the experiment succeeded, the mad scientist died during it, and "Victor" was left alone, scrambling for informations on who - or what - he was. Having met several superhumans like him, "Victor", finally found everything he needed. Informations. Deciding his future. A purpose.
Hindrances
Ugly (major)
Distinctive Appearance (minor)
Energy Weakness: Cold, Magic (minor x2)
Pacifist (minor)
Traits
Attributes
Agility d6
Smarts d6
Spirit d8
Strength d6
Vigor d8
Skills
Intimidation d8
Focus d8
Repair d8
Research d8
Athletics* d6
Notice* d6
Science d6
Common Knowledge* d4
Fighting d4
Persuasion* d4
Stealth* d4
Survival d4
Derived Statistics
Pace: 6"
Parry: 4
Toughness: 6
Edges
Menacing
Mr. Fix It
Nerves of Steel
Improved Nerves of Steel
Super Powers
Super Powers (45 + 5 spp, limit 15)
More Machine than Human Construct (8) Fearless (2) Regeneration (5
An Industrial Revolution Man Energy Control: Electricity, Fire (5+1) Environmental Immunity: Electricity, Fire (1+1+2) Malfunction - Area of Effect (3+2) Machine Control (9) Matter Control: Earth, Metal (5+1) Broadcast (2) Entanglement (3)
Gear
Experience
Rank: Seasoned
Advances: 4 +1d Agility +1d Research, Survival +1d Fighting, Repair +1d Vigor