G2W: Metuta: Difference between revisions
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===Foci=== | ===Foci=== | ||
* Gifted Chirurgeon | * Gifted Chirurgeon: 1 | ||
** You may attempt to stabilize one Mortally Wounded adjacent person | |||
per round as an On Turn action. When rolling Heal | |||
skill checks, roll 3d6 and drop the lowest die. You | |||
heal twice as many hit points as usual when apply- | |||
ing first aid after a battle | |||
==Magic Powers== | ==Magic Powers== |
Revision as of 14:12, 7 February 2023
- Main Page; Gateway to the West:Main_Page
- Name: Metuta
- Class: Wizard
- Level: 1
- XP: 0
- Age:
- Languages: Native, Trade Tongue
- Background: Nomad
- Description:
Attributes:
- Strength 14 (+1)
- Dexterity 14 (+1)
- Constitution 16 (+1)
- Intelligence 18 (+2)
- Wisdom 13 (+1)
- Charisma 14 (+1)
Other Stats
- Movement Rate:
- HP: 6
- System Strain:
- AC:
- Attacks:
- Effort: 4
- Saves:
- Evasion:
- Mental:
- Physical:
Skills
- Administer
- Connect
- Convince
- Craft
- Exert
- Heal: 0
- Know
- Lead
- Magic: 0
- Notice
- Perform
- Pray
- Punch
- Ride: 0
- Sail
- Shoot: 0
- Sneak
- Stab
- Survive: 0
- Trade
- Trade
- Work
Foci
- Gifted Chirurgeon: 1
- You may attempt to stabilize one Mortally Wounded adjacent person
per round as an On Turn action. When rolling Heal skill checks, roll 3d6 and drop the lowest die. You heal twice as many hit points as usual when apply- ing first aid after a battle
Magic Powers
Arts
- Elemental Resilience
- Elemental Sparks
- Elemental Blast (Scene Effort, 50ft magic attack (+3), 1d6+3 damage)
Spells
- 1st
- Elemental Favour
- Elemental Spy
- Cognitive Supersession of the Inferior Orders
- The Long Amber Moment
Equipment
- Readied:
- Stowed:
- Money: