Firefly Prime: The Ship Herself: Difference between revisions
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:'''Hinder:''' ''Sometimes a ship's Class Designation works against you.'' <u>Roll [[file:d4a.png|18px|d4]] instead of [[file:d8a.png|20px|d8]] to gain 1 PP</u> | :'''Hinder:''' ''Sometimes a ship's Class Designation works against you.'' <u>Roll [[file:d4a.png|18px|d4]] instead of [[file:d8a.png|20px|d8]] to gain 1 PP</u> | ||
---- | ---- | ||
[[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | |||
==Roles== | ==Roles== | ||
Ships do not have Roles. When rolling ship based actions, players should roll an appropriate character Role for that action. | Ships do not have Roles. When rolling ship based actions, players should roll an appropriate character Role for that action. | ||
[[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | |||
==Attributes [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]== | ==Attributes [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]== | ||
When rolling for ship based actions, the GM may call for players to use the ship's Attributes rather than their own. | When rolling for ship based actions, the GM may call for players to use the ship's Attributes rather than their own. | ||
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:'''| HULL [[file:d8a.png|24px|d8]] | ENGINES [[file:d10a.png|24px|d10]] | SYSTEMS [[file:d6a.png|24px|d6]] |''' | :'''| HULL [[file:d8a.png|24px|d8]] | ENGINES [[file:d10a.png|24px|d10]] | SYSTEMS [[file:d6a.png|24px|d6]] |''' | ||
---- | ---- | ||
[[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | |||
==Upgrades [[file:d6a.png|32px|d0]] [[File:Arrow03.png|24px]]== | ==Upgrades [[file:d6a.png|32px|d0]] [[File:Arrow03.png|24px]]== | ||
Upgrade dice may be added to any ship based roll to which they might reasonably apply. Only one upgrade die may be applied to a given action. | Upgrade dice may be added to any ship based roll to which they might reasonably apply. Only one upgrade die may be applied to a given action. | ||
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:'''Med Bay''' [[file:d6a.png|24px|d6]] Fully stocked and equipped medical unit capable of handling multiple simultaneous patients. | :'''Med Bay''' [[file:d6a.png|24px|d6]] Fully stocked and equipped medical unit capable of handling multiple simultaneous patients. | ||
[[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | |||
==Signature Assets [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]== | ==Signature Assets [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]== | ||
:'''Crybaby''' [[file:d8a.png|24px|d8]] The Crybaby is a modified satellite that sends out a fake distress call to distract the Law. | :'''Crybaby''' [[file:d8a.png|24px|d8]] The Crybaby is a modified satellite that sends out a fake distress call to distract the Law. | ||
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:'''Grav-Lev Mule''' [1] [[file:d6a.png|24px|d6]] Low-surface transport. | :'''Grav-Lev Mule''' [1] [[file:d6a.png|24px|d6]] Low-surface transport. | ||
[[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] | |||
==SFX== | ==SFX== | ||
'''Class SFX:''' Your ship's Class Designation comes with the Hinder SFX | '''Class SFX:''' Your ship's Class Designation comes with the Hinder SFX |
Revision as of 22:36, 14 June 2023
Class :: Firefly Series-3 Transport
Ships have a Class Designation instead of Distinctions. When rolling for ship based actions, players can opt to roll one of their own Distinctions or use the ship's Class designation in place of a Distinction.
Roles
Ships do not have Roles. When rolling ship based actions, players should roll an appropriate character Role for that action.
Attributes
When rolling for ship based actions, the GM may call for players to use the ship's Attributes rather than their own.
Upgrades
Upgrade dice may be added to any ship based roll to which they might reasonably apply. Only one upgrade die may be applied to a given action.
- Helm Advanced atmospheric and extra-atmospheric maneuverability.
- Atmo/Integrity Endo/Exo environmental containment that can adjust for extremes of temperature, radiation, caustic exposure and gravity shifts.
- Extended Cargo Adaptable to open, sectional, or even concealed configurations.
- Telemetry More focused and longer ranged scanning capability with broad spectrum proximity settings.
- Med Bay Fully stocked and equipped medical unit capable of handling multiple simultaneous patients.
Signature Assets
- Crybaby The Crybaby is a modified satellite that sends out a fake distress call to distract the Law.
- Shuttles [2] Capable of extra-atmospheric maneuvers, the shuttles are nevertheless primarily used for short local excursions from the ship.
- Military Grade Vacsuits Rated for multiple atmospheric types as well as submersion and extra-atmospheric work.
- Grav-Lev Mule [1] Low-surface transport.
SFX
Class SFX: Your ship's Class Designation comes with the Hinder SFX
Attribute SFX:
- Leaf on the Wind: Once per scene, step up or double Engines for an action. Spend a PP to do both. 1s and 2s count as hitches.