BDH: Ship Advancement: Difference between revisions
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==Tier 0== | ==Tier 0== | ||
Tier 0 changes (swapping features with no xp cost during or after the first episode) will be considered on a case by case basis and require consensus from the group, but as a general rule the ship is the ship. | Tier 0 changes (swapping features with no xp cost during or after the first episode) will be considered on a case by case basis and require consensus from the group, but as a general rule the ship is the ship. | ||
[[Firefly:_Big_Damned_Heroes|< < < Back to Main Page]] | |||
==Tier 1== | |||
There are no '''1 XP''' ship advancements. | |||
==Tier 2== | |||
*Turn a ship Asset from an Episode into a d6 ship Signature Asset: '''2 Experience''' | |||
[[Firefly:_Big_Damned_Heroes|< < < Back to Main Page]] | |||
==Tier 3=== | |||
*Add a Signature Asset SFX: '''3 Experience''' ''[[File:d6a.png|24px]] Signature Assets may have a max of one (1) SFX. [[File:d8a.png|24px]] Signature Assets may have a max of two (2).'' | |||
*Step up a Signature Asset from [[file:d6a.png|20px|d6]] to [[file:d8a.png|20px|d8]]: '''3 Experience''' | |||
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Custom SFX guidelines may be found in the Prime handbook on pages '''61-63''' (excepting limits). Do not use the guidelines for distinctions found on pages '''191-213'''. | |||
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[[Firefly:_Big_Damned_Heroes|< < < Back to Main Page]] | |||
==Tiers 4+== | |||
*Step up one ship Attribute (Hull/Systems/Engines): | |||
::Advance a [[file:d4a.png|20px|d4]] attribute to [[file:d6a.png|20px|d6]]: '''4 Experience''' | |||
::Advance a [[file:d6a.png|20px|d6]] attribute to [[file:d8a.png|20px|d8]]: '''6 Experience''' | |||
::Advance a [[file:d8a.png|20px|d8]] attribute to [[file:d10a.png|20px|d10]]: '''8 Experience''' | |||
::Advance a [[file:d10a.png|20px|d10]] attribute to [[file:d12a.png|20px|d12]]: '''10 Experience''' | |||
'''Note:''' Fictional justification must always accompany any upgrade to ship Attributes. | |||
[[Firefly:_Big_Damned_Heroes|< < < Back to Main Page]] | [[Firefly:_Big_Damned_Heroes|< < < Back to Main Page]] | ||
Revision as of 00:10, 15 December 2023
Like characters, the ship earns experience that can be spent on advancements. Ships earn 1 xp per episode. Players are also permitted to donate character experience to ship advancement spends.
Ship advancement may require more fictional support than character advancement due to the labor and materials required to justify improvements.
Tier 0
Tier 0 changes (swapping features with no xp cost during or after the first episode) will be considered on a case by case basis and require consensus from the group, but as a general rule the ship is the ship.
Tier 1
There are no 1 XP ship advancements.
Tier 2
- Turn a ship Asset from an Episode into a d6 ship Signature Asset: 2 Experience
Tier 3=
- Add a Signature Asset SFX: 3 Experience
Signature Assets may have a max of one (1) SFX.
Signature Assets may have a max of two (2). - Step up a Signature Asset from
to
: 3 Experience
Custom SFX guidelines may be found in the Prime handbook on pages 61-63 (excepting limits). Do not use the guidelines for distinctions found on pages 191-213.
Tiers 4+
- Step up one ship Attribute (Hull/Systems/Engines):
Note: Fictional justification must always accompany any upgrade to ship Attributes.