Difference between revisions of "Pip: Ship's Cook"
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Revision as of 11:28, 19 December 2023
"You get one complaint. After that you get a suppository."
Name: Pepper John | |||
Nickname: Pip | |||
Military Rank: Sergeant | |||
Profession: Medic | |||
Home world: Raven's Eye Orbital Station | |||
Sex (Age): Male | |||
Education: Sir! How High, Sir! | |||
Damaged Veteran: There's Pills for That |
Pip was trained as a medic in the Navy, but he was billeted as a quartermaster and a cook. It's not glamourous knowing what's what, what's where, how much you have, how much you need, and how much it will cost, but it's steady work.
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 09 | 45 | - |
Constitution | 10 | 50 | - |
Dexterity | 12 | 60 | - |
Intelligence | 10 | 50 | - |
Power | 17 | 85 | Wouldn't flinch for the devil, won't flinch for you. |
Charisma | 14 | 70 | Approachable and trustworthy. |
Derived Attributes
Current | Maximum | |
---|---|---|
Hit Points (HP) | 10 | 10 |
Willpower (WP) | 17 | 17 |
Sanity (SAN) | 85 | 85 |
Breaking Point (BP) | 68 | 68 |
Incidents of SAN loss without going insane
Violence | adapted | |||
Helplessness | adapted |
Resources
Bonds
Score | |
---|---|
Red Bar Tong (Community) | 11 |
Yancy Blue (Navy Quartermaster) | 14 |
Tandra (Sister) | 14 |
Motivations and Mental Disorders
- -
- -
- -
Skills
Administration (70) | Alertness (20) | Appraise (10) |
---|---|---|
Art (Type) (0) | AI (0) | Athletics (30) |
Charm (40) | Cosmology (10) | Craft (Type) (0) |
Disguise (10) | Dodge (30) | Drive (20) |
Firearms (20) | First Aid (50) | Foreign Language (Type) (0) |
Forensics (0) | Hacking (0) | Harangue (10) |
Heavy Machinery (10) | History (10) | Insight (50) |
Law (Type) (0) | Medicine (50) | Melee Weapons (70) |
Military Training (Logistics/Supply) (80) | Navigation (10) | Occult (10) |
Persuade (20) | Pharmacy (40) | Pilot (Type) (0) |
Planet/Station Lore (Type) (0) | Psychoanalyze (10) | Research (10) |
Science (Gastrotech) (40) | Search (60) | Stealth (10) |
Surgery (40) | Survival (Type) (10) | Swim (20) |
Technology Use (50) | Track (10) | Unarmed Combat (20) |
Unnatural (0) | Xenoarchaeology (0) | Zero-G Maneuvers (0) |
Physical Injuries and Ailments
- -
- -
- -
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Pip always has an assortment of kitchen knives on his person as well as a hypospray loaded with veterinarian grade horse tranquilizer. He wears light armor under his clothes.
Weapons
Weapon | Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots |
Cutlery | 70 | 50' | 1d4 | - | - | - | - |
Tranq Hypo | 70 | Touch | Stun | - | - | - | - |