Difference between revisions of "Running Sheet Robert Duncan"
(→Points{}) |
(→Points{}) |
||
Line 19: | Line 19: | ||
=='''Points{}'''== | =='''Points{}'''== | ||
− | '''''Total: = | + | '''''Total: = 40 Stats+ 3 Powers+20 Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage''''' |
=='''Statistics {40}'''== | =='''Statistics {40}'''== |
Revision as of 10:41, 7 March 2024
Robert Duncan
Father:
Mother:
Children:
Description:
Hobbies:
Contents
Ranks
Points{}
Total: = 40 Stats+ 3 Powers+20 Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage
Statistics {40}
- Psyche: Amber
- Strength: 17
- Endurance:13
- Warfare:10
Powers {}
- 3 Thievish skills
- 10 Power Words Robert Duncan
Skills {20}
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Military Horsemanship
- 1 Pip Skill-Gymnastics
- 1 Pip Skill-Medical Training
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Allies & Enemies {0/0 = 0}
Allies
various
Enemies
various
Companions
Items {}
- Signature piece
Shadows{0}
Stuff{1}
- 1 Good Stuff
Miscellany
Robert Duncan: Elite guardsman
Amber Elites guardsman. A Sergent of Dreanan extraction. Called "Robear" He is often a Shift Lead for the Dungeon Guard Staff. In many ways a typical Dreanan. Dour, methodical, regimented, tough, eager to fight. He is a bit different in that he is also talkative, likes games of strategy, understands money, and is willing to drink with his betters. He also has a secret.
- Recently transferred to Elites Special Projects