K9 Kara: Difference between revisions

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==Other Skills==
==Other Skills==
'''Fighting''' [[file:d12a.png|24px]] || '''Intimidate''' [[file:d6a.png|24px]] ||
'''Fighting''' [[file:d12a.png|24px]] || '''Intimidate''' [[file:d4a.png|24px]] ||
'''Survival''' [[file:d10a.png|24px]]
'''Survival''' [[file:d10a.png|24px]]



Revision as of 22:55, 28 April 2024

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Kara :: Officially the Goodest Girl

Image Source

Who's the Goodest Girl?

Race: K9

Attributes

Agility || Smarts (a) || Spirit || Strength || Vigor

Derived Stats

Pace || Parry || Size - || Toughness ()

Core Skills

Athletics || Notice || Persuasion || Stealth

Other Skills

Fighting || Intimidate || Survival

Hindrances

Curious - Major

Loyal - Minor

No Hands - Major

Edges and Powers

Brawler: Increase unarmed damage by 1 die type and toughness by 1

Bite: Str+d8 (Already includes Brawler)

Go for the Throat: Dogs instinctively go for an opponent’s soft spots. With a raise on its attack roll, dogs deal a d10 damage instead of a d6 in melee and automatically targets the area with the least armor.

Fleet-Footed: Dogs roll d10s instead of d6s when running.

Size –1: Dogs are relatively small.

Advances

Stealth & Intimidate
Stealth & Intimidate

Gear

Armor

Tactical Vest: Armor +3
Notes: Covers torso.

Weapons

Bite | Melee | Damage: 1d8+STR | AP: 0
Notes: Natural Weapon

Gear

K9 Comms
Doggles (flash goggles)
GPS
Resupply Bags

Bio

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