Giatha's Spells: Difference between revisions
Jump to navigation
Jump to search
| Line 79: | Line 79: | ||
{| class="wikitable" | {| class="wikitable" | ||
| 1. Power Word {NOGTZ!}: Magic Negation. | | '''1. Power Word {NOGTZ!}''': Magic Negation. | ||
| 2. Power Word {POLRZ!}: Chaos Negation. | | 2. Power Word {POLRZ!}: Chaos Negation. | ||
| '''3. Power Word {SHAGSK!)''': Psychic Defense. | | '''3. Power Word {SHAGSK!)''': Psychic Defense. | ||
| Line 87: | Line 87: | ||
| '''6. Power Word {LIEVZ!}''': Life force. | | '''6. Power Word {LIEVZ!}''': Life force. | ||
|- | |- | ||
| 7. Power Word {SCHANG!}: Resume True Form. | | '''7. Power Word {SCHANG!}''': Resume True Form. | ||
| '''8. Power Word {FORTZ!}''': Defensive Luck. | | '''8. Power Word {FORTZ!}''': Defensive Luck. | ||
| 9. Power Word {LEGANT!}: Pattern Negation. | | 9. Power Word {LEGANT!}: Pattern Negation. | ||
| Line 95: | Line 95: | ||
| 12. Power Word {MAGIQUE!}: Process Surge. | | 12. Power Word {MAGIQUE!}: Process Surge. | ||
|- | |- | ||
| 13. Power Word {QU1MK!}: Process Snuff. | | '''13. Power Word {QU1MK!}''': Process Snuff. | ||
|''' 14. Power Word {OMBRE!}''': Shade. | |''' 14. Power Word {OMBRE!}''': Shade. | ||
| 15. Power Word {LUUM!}: Light Strobe. | | '''15. Power Word {LUUM!}''': Light Strobe. | ||
|- | |- | ||
| 16. Power Word {AFLAK!}: Spark. | | 16. Power Word {AFLAK!}: Spark. | ||
| '''17. Power Word {HURG!}''': Burst of Magic. | | '''17. Power Word {HURG!}''': Burst of Magic. | ||
| 18. Power Word {MARSK!}: Weaken Structure. | | '''18. Power Word {MARSK!}''': Weaken Structure. | ||
|- | |- | ||
| 19. Power Word {HAGGK!}: Thunder. | | 19. Power Word {HAGGK!}: Thunder. | ||
Revision as of 03:17, 11 July 2024
Powers {29}
Cantrips
- Amber level allows one to memorize 20 cantrips.
| Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
| Chill | Clean | Color | Dampen | Dust | Enrich |
| Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
| Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
| Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
| Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
| Unseen Hand | Weathertell | Werelight (or Bluelight) |
Druidic Cantrips: These are specific to drudic oriented characters.
| Control Flames | Create Bonfire | Druidcraft | Frostbite | Guidance | Gust |
| Infestation | Magic Stone | Mending | Mold Earth | Poison Spray | Primal Savagery |
| Produce Flame | Resistance | Shape Water | Shillelagh | Thorn Whip | Thunderclap |
Power Words
| 1. Power Word {NOGTZ!}: Magic Negation. | 2. Power Word {POLRZ!}: Chaos Negation. | 3. Power Word {SHAGSK!): Psychic Defense. |
| 4. Power Word {ASKIIR!}: Psychic Disrupt. | 5. Power Word {KROLAK!}: Neural Disrupt. | 6. Power Word {LIEVZ!}: Life force. |
| 7. Power Word {SCHANG!}: Resume True Form. | 8. Power Word {FORTZ!}: Defensive Luck. | 9. Power Word {LEGANT!}: Pattern Negation. |
| 10. Power Word {VOILE!}: Pain Attack. | 11. Power Word {JASK!}: Trump Disrupt. | 12. Power Word {MAGIQUE!}: Process Surge. |
| 13. Power Word {QU1MK!}: Process Snuff. | 14. Power Word {OMBRE!}: Shade. | 15. Power Word {LUUM!}: Light Strobe. |
| 16. Power Word {AFLAK!}: Spark. | 17. Power Word {HURG!}: Burst of Magic. | 18. Power Word {MARSK!}: Weaken Structure. |
| 19. Power Word {HAGGK!}: Thunder. | 20. Power Word {ZZAAQ!}: Burst of Psyche. | 21. Power Word {WALLA!}: Summon Prepared Table Set Up |
| 22. Power Word {WALLE!}: Summon Prepared Table Set Up | 23. Power Word {WALLY!}: Summon Prepared Table Set Up | 24. Power Word {Yuck!}: Clear Prepared Table Set Up |