Yip Feng Wen: Difference between revisions

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==Motivations and Mental Disorders==
==Motivations and Mental Disorders==


Make a difference to this crazy place
Dissociative Identity Disorder: Local Spirit seeking higher position within the Celestial Bureaucracy.


Explore everything a new culture has to offer
Gain enough funding and support to continue investigating the paranormal even without PISCE.
 
Following in my Grandmother footstep.
 
Keeping any interesting artifact and tome to myself.
 
Gather information on the PISCE.


=Skills=
=Skills=
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|Pilot 0%
|Pilot 0%
|-
|-
|Alertness 50%
|Alertness 60%
|Firearms 60%
|Firearms 40%
|Psychotherapy 10%
|Psychotherapy 10%
|-
|-
|Anthropology 0%
|Anthropology 0%
|First Aid 20%
|First Aid 10%
|Ride 10%
|Ride 10%
|-
|-
|Archaeology 0%
|Archaeology 0%
|Forensics 50%
|Forensics 0%
|Science 10%
|Science 0%
|Biology
|Art (Gambling) 80%
|Art 0%
|Heavy Weapons 0%
|Heavy Weapons 0%
|Search 50%
|Search 50%
Line 157: Line 162:
|SIGINT 0%
|SIGINT 0%
|-
|-
|Athletics 30%
|Athletics 50%
|HUMINT 40%  
|HUMINT 50%  
|Stealth 30%
|Stealth 10%
|-
|-
|'''Bureaucracy 50%'''
|Bureaucracy 50%
|Law 40%
|Law 0%
|Surgery 0%
|Surgery 0%
|-
|-
|Computer Science 0%
|Computer Science 0%
|Medicine 10%
|Medicine 0%
|Survival 20%
|Survival 10%
|-
|-
|Craft 0%
|Craft 0%
|Melee Weapons 30%
|Melee Weapons 40%
|Swim 30%
|Swim 20%
|-
|-
|Criminology 40%
|Criminology 50%
|Military Science 0%
|Military Science 0%
|Unarmed Combat 50%
|Unarmed Combat 50%
|-
|-
|Demolitions 0%
|Demolitions 0%
|Navigate 10%
|Navigate 50%
|Unnatural 10%
|Unnatural 10%
|-
|-
|Disguise 30%
|Disguise 30%
|Occult 30%'''
|Occult 50%
|-
|-
|Dodge 60%
|Dodge 50%
|Persuade 40%
|Persuade 40%
|
|Heavy Machinery 0%
|-
|-
|Drive Auto 40%
|Drive Auto 40%
|Pharmacy 10%
|Pharmacy 0%
|Cantonese 50%
|English 50%
|Mandarin 20%
|-
|-
|}
|}
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=Armor and Equipment=
=Armor and Equipment=
Kelver Helmet (Motorcycle Helmet): +1 Armor, can't be concealed.
Reinforced Kevlar vest: 4 Armor If worn below outer garments, noticing it requires an Alertness test at +20%.
Motorcyle: 15 HP, Fast.


Basic Camping Gear, Walkie Talkie, Large Flashlight, Handcuff, Ordinary Binocular.
=Weapons=
=Weapons=


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|-
|-
|Glock 17
|Glock 17
|60%
|50%
|20 yds
|15 Meter
|1D10
|1D10
|
|
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|
|
|-
|-
|Peach Wood Sword
|40%
|
|1D8
|
|
|
|
|
|}
|}



Revision as of 13:10, 26 November 2024

Character Name: Yip Feng Wen
Player Name: Haozillima
Profession: RHKP PLAINCLOTHES OFFICER
Nationality: Native Hongkonger
Sex (Age): Female (24)
Education: University

Statistics

Stat Rolls

Score x5 What Others Notice
Strength 9 45
Constitution 10 50
Dexterity 13 65 Nimble
Intelligence 13 65 Witty
Power 17 85 Radiant
Charisma 16 80 Charming


Derived Attributes

Maximum Current
Hit Points (HP) 10 10
Willpower (WP) 17 17
Sanity (SAN) 68 68
Breaking Point (BP) 51 51


Damage Bonus: +0

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Score
Personal
My Grandmother Lu Shen 16
Group
Underground Gamblers 16

Motivations and Mental Disorders

Dissociative Identity Disorder: Local Spirit seeking higher position within the Celestial Bureaucracy.

Gain enough funding and support to continue investigating the paranormal even without PISCE.

Following in my Grandmother footstep.

Keeping any interesting artifact and tome to myself.

Gather information on the PISCE.

Skills

Skill Values

Accounting 10% Pilot 0%
Alertness 60% Firearms 40% Psychotherapy 10%
Anthropology 0% First Aid 10% Ride 10%
Archaeology 0% Forensics 0% Science 0% Art (Gambling) 80% Heavy Weapons 0% Search 50%
Artillery 0% History 10% SIGINT 0%
Athletics 50% HUMINT 50% Stealth 10%
Bureaucracy 50% Law 0% Surgery 0%
Computer Science 0% Medicine 0% Survival 10%
Craft 0% Melee Weapons 40% Swim 20%
Criminology 50% Military Science 0% Unarmed Combat 50%
Demolitions 0% Navigate 50% Unnatural 10%
Disguise 30% Occult 50%
Dodge 50% Persuade 40% Heavy Machinery 0%
Drive Auto 40% Pharmacy 0% English 50% Mandarin 20%
 

Physical Injuries and Ailments




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment

Kelver Helmet (Motorcycle Helmet): +1 Armor, can't be concealed.

Reinforced Kevlar vest: 4 Armor If worn below outer garments, noticing it requires an Alertness test at +20%.

Motorcyle: 15 HP, Fast.

Basic Camping Gear, Walkie Talkie, Large Flashlight, Handcuff, Ordinary Binocular.

Weapons

Skill % Base Range Damage Lethality Kill Damage Kill Radius Shots Notes
Glock 17 50% 15 Meter 1D10 17
Peach Wood Sword 40% 1D8

Personal Details, Work Performance, Special Training and Other Notes



Damage Veteran: Things Man Was Not Meant to Know