Eli Blackthorn Spells: Difference between revisions
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Line 89: | Line 89: | ||
*Accumulation of Skill. | *Accumulation of Skill. | ||
*Increased Memory | *Increased Memory | ||
==Thievish== | |||
===1=== | |||
*1 Bartender | |||
*2 Brawling +1 | |||
*3 Bypass traps | |||
*4 Detect good and evil 50% | |||
*5 Dagger defense +1 | |||
*6 Dagger throwing accuracy+5% | |||
*7 Fist+2 | |||
*8 Jimmy portals | |||
*9 Locksmith basic | |||
*10 Move silently 50% | |||
*11 Tie up with ropes basic | |||
*12 Short Sword defense +1 | |||
*13 Juggle Basic | |||
*14 Read extra language | |||
*15 code cipher making basic | |||
===2=== | |||
*1 Mixologist | |||
*2 Bow +10% | |||
*3 Bypass traps +75% | |||
*4 Brawling +2 | |||
*5 Dagger defense +2 | |||
*6 Dagger throw +10% | |||
*7 Double dagger draw basic | |||
*8 Escape from restraints basic | |||
*9 Game of Skill +15% | |||
*10 Juggle +30% | |||
*11 Lip reading +50 | |||
*12 pick locks +60& | |||
*13 pick pockets 60% | |||
*14 Slight of hand +80% | |||
*15 Streetwise +20% | |||
===3=== | |||
*1 Chemist | |||
*2 bow+15% | |||
*3 Brawl +3 | |||
*4 Code and cipher making+2 | |||
*5 Code cipher breaking+1 | |||
*6 Slight of hand 90% | |||
*7 Dagger sure strike x3 | |||
*8 Dagger throw +15% | |||
*9 Entertaining+c | |||
*10 Escape from restraint da% | |||
*11 Jewelry smithing +20% | |||
*12 jungle +60% | |||
*13 Locksmithing +20% | |||
*14 Pick locks+75% | |||
*15 pick pockets+75% | |||
===4=== | |||
*1 alchemy minor | |||
*2bow +20% | |||
*3code making +3i | |||
*4 code breaking +2i | |||
*5Dice manipulation +75% | |||
*6Entertaining +2c | |||
*7Hiest from pack and bundles +50% | |||
*8Lip reading+75% | |||
*9Pick pockets +90% | |||
*10 streetwise+40% | |||
*11Slight of hand +95% | |||
*12taste analysis identity | |||
*13 | |||
*14 | |||
*15 | |||
===5=== | |||
*1 Alchemy Duplicate Common | |||
*2 bow +critical. | |||
*3Code making+3i | |||
*4code break +2i | |||
*5Escape from restraints +3da | |||
*6Forgery +80% | |||
*7Juggle +90% | |||
*8Game of skill +30% | |||
*9Locksmithing +40% | |||
*10Move silently +60% | |||
*11Pick locks +90% | |||
*12pick pocket +95% | |||
*13 | |||
*14Slieght of hand +99% | |||
*15 | |||
===='''Thievish Tops'''==== | |||
*1 Alchemy Duplicate Common | |||
*2 Bow +critical. | |||
*3 Code making+3i | |||
*4 Code break +2i | |||
*5 Escape from restraints +3da | |||
*6 Forgery +80% | |||
*7 Juggle +90% | |||
*8 Game of skill +30% | |||
*9 Lock smithing +40% | |||
*10 Move silently +60% | |||
*11 Pick locks +90% | |||
*12 pick pocket +95% | |||
*13 Taste analysis identity | |||
*14 Slight of hand +99% | |||
*15 streetwise+40% | |||
*16 Dice manipulation +75% | |||
*17 Entertaining +2c | |||
*18 Heist from pack and bundles +50% | |||
*19 Lip reading+75% | |||
*20 Jewelry smithing +20% | |||
*21 Juggle +60% | |||
*22 Dagger sure strike x3 | |||
*23 Dagger throw +15% | |||
*24 Entertaining+c | |||
*25 Brawl +3 | |||
*26 Bypass traps +75% |
Latest revision as of 16:20, 23 February 2025
Powers {4}[edit]
- 3 Ritualist
- 1 Hypnotism
Cantrips[edit]
Amber level allows one to memorize 20 cantrips.
Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
Chill | Clean | Color | Dampen | Dust | Enrich |
Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
Unseen Hand | Weathertell | Werelight (or Bluelight) | Control Flames | Create Bonfire | Druidcraft |
Frostbite | Guidance | Gust | Infestation | Magic Stone | Mending |
Mold Earth | Poison Spray | Primal Savagery | Produce Flame | Resistance | Shape Water |
Shillelagh | Thorn Whip | Thunderclap | Transcribe |
Mesobian[edit]
- Shadowwalking: The power to shadowwalk in all the levels of the Shadowlands
- Immortality: Istari Immortality
- Improved physical attributes: Raises a human to chaos rank stats
- Immunity to illness: Complete immunity to sickness
- Immunity to magic used by the undead.
- Immunity to lycanthropy
- Regeneration
- Immunity to poison.
- Accumulation of Skill.
- Increased Memory
Thievish[edit]
1[edit]
- 1 Bartender
- 2 Brawling +1
- 3 Bypass traps
- 4 Detect good and evil 50%
- 5 Dagger defense +1
- 6 Dagger throwing accuracy+5%
- 7 Fist+2
- 8 Jimmy portals
- 9 Locksmith basic
- 10 Move silently 50%
- 11 Tie up with ropes basic
- 12 Short Sword defense +1
- 13 Juggle Basic
- 14 Read extra language
- 15 code cipher making basic
2[edit]
- 1 Mixologist
- 2 Bow +10%
- 3 Bypass traps +75%
- 4 Brawling +2
- 5 Dagger defense +2
- 6 Dagger throw +10%
- 7 Double dagger draw basic
- 8 Escape from restraints basic
- 9 Game of Skill +15%
- 10 Juggle +30%
- 11 Lip reading +50
- 12 pick locks +60&
- 13 pick pockets 60%
- 14 Slight of hand +80%
- 15 Streetwise +20%
3[edit]
- 1 Chemist
- 2 bow+15%
- 3 Brawl +3
- 4 Code and cipher making+2
- 5 Code cipher breaking+1
- 6 Slight of hand 90%
- 7 Dagger sure strike x3
- 8 Dagger throw +15%
- 9 Entertaining+c
- 10 Escape from restraint da%
- 11 Jewelry smithing +20%
- 12 jungle +60%
- 13 Locksmithing +20%
- 14 Pick locks+75%
- 15 pick pockets+75%
4[edit]
- 1 alchemy minor
- 2bow +20%
- 3code making +3i
- 4 code breaking +2i
- 5Dice manipulation +75%
- 6Entertaining +2c
- 7Hiest from pack and bundles +50%
- 8Lip reading+75%
- 9Pick pockets +90%
- 10 streetwise+40%
- 11Slight of hand +95%
- 12taste analysis identity
- 13
- 14
- 15
5[edit]
- 1 Alchemy Duplicate Common
- 2 bow +critical.
- 3Code making+3i
- 4code break +2i
- 5Escape from restraints +3da
- 6Forgery +80%
- 7Juggle +90%
- 8Game of skill +30%
- 9Locksmithing +40%
- 10Move silently +60%
- 11Pick locks +90%
- 12pick pocket +95%
- 13
- 14Slieght of hand +99%
- 15
Thievish Tops[edit]
- 1 Alchemy Duplicate Common
- 2 Bow +critical.
- 3 Code making+3i
- 4 Code break +2i
- 5 Escape from restraints +3da
- 6 Forgery +80%
- 7 Juggle +90%
- 8 Game of skill +30%
- 9 Lock smithing +40%
- 10 Move silently +60%
- 11 Pick locks +90%
- 12 pick pocket +95%
- 13 Taste analysis identity
- 14 Slight of hand +99%
- 15 streetwise+40%
- 16 Dice manipulation +75%
- 17 Entertaining +2c
- 18 Heist from pack and bundles +50%
- 19 Lip reading+75%
- 20 Jewelry smithing +20%
- 21 Juggle +60%
- 22 Dagger sure strike x3
- 23 Dagger throw +15%
- 24 Entertaining+c
- 25 Brawl +3
- 26 Bypass traps +75%