Hexery: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
|-
|-
!Simple Knacks
|'''Simple Knacks'''
!Simple Knacks
Chill,, Dust, Dampen, , Dry, Know Direction, Heat, Knot, Mending, Flick, Tip, Turn Page, Werelight , Firefinger , Produce Flame, Gust, Infestation, Thunderclap 
!Moderate Knacks
!Hard Knacks
|-
|-
|Chill
|'''Moderate Knacks'''
|Dust
Clean, Extinguish, Stitch, Gather, Control Flames, Sharpen, Shillelagh
|Clean
|Color
|-
|-
|Dampen
 
|Dry
|'''Hard Knacks'''
|Extinguish
Color, Catfall, Exterminate or Zap, Purify Water, Frostbite, Weathertell, Create Bonfire, Mold Earth, Thorn Whip
|Catfall
|-
|Know Direction
|Heat
|Gather
|Exterminate or Zap
|-
|Knot
|Mending
|Stitch
|Purify Water
|-
|Flick
|Tip
|Sharpen
|Frostbite
|-
|Turn Page
|Werelight
|Weathertell
| x
|-
|<span style=color:red> Firefinger </span>
|<span style=color:red> Produce Flame</span>
|<span style=color:red> Control Flames </span>
|<span style=color:red>Create Bonfire </span>
|-
|Gust
|Infestation
|Mold Earth
| x
|-
|Thunderclap 
| x
|Shillelagh
|Thorn Whip
|}
|}



Revision as of 01:26, 14 March 2025

Hexery-A Low Order Magic system

Hexery is a low powered system of abilities usually native to a single shadow. Though the abilities tend to function on any shadow that uses low order magics.

Most of the abilities range from cantrips to roughly 3rd level magery spells . How they manifest varies from shadow to shadow as well as from person to person. These manifest as "Hexes" & "Knacks".

  • Knack: An ability of the individual usually requiring no material component.
  • Hexes: An ability that can be woven into a item, drawn on something, or otherwise created as a physical item that can often be used by others afterward.

Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell separately.. .

Hexes and symbols can be used to manipulate and control fey and other magical creatures. Some hexery borders ritualism and has similar effects to ritual summoning.


Knacks and hexes

Minor Knacks

These are generally unable to be woven into hexes.

Simple Knacks

Chill,, Dust, Dampen, , Dry, Know Direction, Heat, Knot, Mending, Flick, Tip, Turn Page, Werelight , Firefinger , Produce Flame, Gust, Infestation, Thunderclap

Moderate Knacks

Clean, Extinguish, Stitch, Gather, Control Flames, Sharpen, Shillelagh

Hard Knacks

Color, Catfall, Exterminate or Zap, Purify Water, Frostbite, Weathertell, Create Bonfire, Mold Earth, Thorn Whip

Moderately Strong Knacks & Hexes

Hexes noted with (HX) meaning that the spell can be woven into a constrict of some kind, like a warding or a basket or woven cloth.

Knacks Knacks Hexes Hexes
Blaze Measure (Complex/Simple) Protection, 1m Radius
Lightning Bolt Aurora (Light Wall) Charm Animal
Ball Lightning Lightning Dart
Rope Trick Awaken
Clairaudience Magic Mouth(HX) Speed(HX)
Charm Person Continual Light Photographic Memory
Clairvoyance Water Breathing(HX)
Detect (Complex) Create Sound Protection/Insects (HX)
Web Detect (Simple) Darkness
See Invisible Cold Cone Measure (Concealed)
Whirlwind Hold Portal (HX)(This manifests as a compulsion for others to not enter or cross a threshhold. Deodorant
Silence, 3” Radius Continual Darkness Measure (Mental)
Wizard Light (HX) Individual Silence Detect (Concealed or Mental)
Speak Languages Light ESP
Speak with Animals Match (light fire)(HX) As a hex this manifests as an item that will start a fre.
Extinguish Fire Dispel Magic(HX) Muscle Spasm(HX)
Super Sleep Protection Flaming
Read Languages Flash Wind
Fire Dart Read Magic Freeze Water
Wizard Lock-(HX)This manifests as a door only openable by certain people. Silence, 1” Radius(HX) Gliding
Run Silent Fly Pass without trace
Sleep Hallucination(HX) Heat Cone
Fire Ball Sound Amplification Invisibility
Hold Person (HX) Knock:(HX) This manifests as opening any shut or magically locked door. Illusion
Levitate Infravision
Telescope(HX) As a hex its cast on glass usually. Locate Object Invisibility, 1” Radius(HX)
Mirror Image Ventriloquism(HX) Magic Missile
Light Beam Projected Mini-Strength

Strong Knacks

  • Maker :The ability and talent to create things.
  • Torch: the ability to see great distance and occasionally see the futureT


Credits

Hexery is based on the magical systems in Orson Scott Card's Alvin Maker series.