Into The Storm:Masha: Difference between revisions

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Created page with "== Rank == *Human Fighter 4th *XP: 8000/16000 *XP modifier: +10% *Neutral *Retainer of Ilyush == Attributes == *18 STR (+3 melee) *10 INT *09 WIS *09 DEX *06 CON (-1 HP per level) *08 CHA (-1 reactions) == Skills == *Languages ** Common *General Skills **Survival: Butchery (Skilled), Navigation (Expert), Tracking (Skilled), Wilderness Survival (Expert) *Class Abilities **Cleave once per round, up to 4 times a day **Negate one attack per day **When fighting with 2H wea..."
 
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[[Into_the_Storm]]
== Rank ==
== Rank ==
*Human Fighter 4th
*Human Fighter 4th

Revision as of 18:12, 19 March 2025

Into_the_Storm

Rank

  • Human Fighter 4th
  • XP: 8000/16000
  • XP modifier: +10%
  • Neutral
  • Retainer of Ilyush

Attributes

  • 18 STR (+3 melee)
  • 10 INT
  • 09 WIS
  • 09 DEX
  • 06 CON (-1 HP per level)
  • 08 CHA (-1 reactions)

Skills

  • Languages
    • Common
  • General Skills
    • Survival: Butchery (Skilled), Navigation (Expert), Tracking (Skilled), Wilderness Survival (Expert)
  • Class Abilities
    • Cleave once per round, up to 4 times a day
    • Negate one attack per day
    • When fighting with 2H weapons, roll damage with advantage
    • Fighting Style – Dual Weapon, if player doesn’t move, can make a second attack with off-hand weapon, roll to-hit with disadvantage, normal dmg if a hit
    • Combat Maneuvers – Grapple, Stun, Trip
  • Knacks
    • Toughness – Rolls d10 for HP
    • Weapon Specialization (2H Sword) - +1 to hit and dmg with this weapon

Combat

  • AC: 16
  • HP: 17
  • Movement Rate
  • Initiative Modifier: 0
  • Attacks
    • Primary Melee Attack: 2H Sword | 1d20+5 to hit | 1d10+3 dmg
    • Secondary Melee Attack: Short sword | 1d20+5 to hit | 1d6+3 dmg
    • Tertiary Melee Attack: Silver dagger | 1d20+5 to hit | 1d4+3 dmg
    • Primary Ranged Attack: Long bow | 1d20+2 to hit | 1d6 dmg | 5-70, 71-140, 141-210 range
  • Saves:
    • 12 Petrification & Paralysis (P/P)
    • 10 Poison & Death (D)
    • 13 Blast & Breath (B)
    • 11 Staves & Wands (W)
    • 14 Spells (R/S/S)

Equipment

  • Gear, Armor, Weapons: Total Encumbrance.
    • Plate Mail
    • Two-handed sword
    • Short sword
    • Silver dagger
    • Long bow
    • Quiver w/20 arrows
    • Backpack
    • Crowbar
    • Grappling hook
    • Rations, iron (7/7)
    • Waterskin
    • Rope, 50’
    • Tinder box
    • Torches x6
    • Sack, large x2