Growth 10 |
Point Cost: 29 |
+10 die steps Str, +10 Tou, +2 Wounds, +2 Reach, Size modifier +4, allows a Stomp attack |
Bowhead whale size. Limitation -1: (looks like last mimicked Kaiju, sometimes rarely mistaken for Kaiju by citizens and authorities)
|
Description: the first half of Going Kaiju
|
Copycat 4 |
Point Cost: 5 |
Focus roll vs foe w/in 6", resist w/Spirit (at -2 if Raise) to copy 4pts of powers |
Limitation -2 (only copies last encountered Kaiju, only while Embiggened), Duration +3 (retained until new copy), Overly Accurate -2 (get target's Environmental Weaknesses, Power Negation, Vulnerability Hindrances etc), Partial Power +2 (allows partial copying), Contingent +0 (on Growth)
|
Description: the other half of Going Kaiju
|
Altered Form 3 |
Point Cost: 3 |
Called Shots have no effect, no falling damage, half collision damage, half Knockback |
From the currently imprinted Kaiju appearance
|
Description: part of Residual Mimicry, so usable while small
|
Hardy 2 |
Point Cost: 2 |
A second Shaken in combat doesn't cause a Wound |
From the currently imprinted Kaiju appearance
|
Description: part of Residual Mimicry, so usable while small
|
Leaping 3 |
Point Cost: 5 |
8" (16 yds) vertical, 16" (32 yds) horizontal |
Bounce +1 (can climb higher up surfaces), Death From Above +1 (if can leap, Wild Attacks do +4 instead of +2)
|
Description: part of Residual Mimicry, so usable while small
|
Melee Attack (Claws) |
Point Cost: 12 |
Melee attack +3d6, Claws +2d6 |
+2 to Athletics (climbing) rolls, Heavy Weapon +1
|
Description: part of Residual Mimicry, so usable while small
|
Super Edge 4 |
Point Cost: 4 |
Frenzy, Improved Frenzy |
As limited action, may roll a second and third Fighting die with any one Fighting attack this turn. The extra dice may be allocated to the same or different targets. Resolve each separately.
|
Description: part of Residual Mimicry, so usable while small
|