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| =Personal Details, Work Performance, Special Training, and Other Notes= | | =Personal Details, Work Performance, Special Training, and Other Notes= |
| | Julian A. Locke is a well-educated American graduate student of anthropology, currently pursuing his doctorate after a long interruption caused by the Great War. Born into a wealthy East Coast family, Julian enlisted out of a sense of duty and spent much of the war serving as an officer’s aide, seeing both combat and the quieter horrors that followed it. Older and more experienced than his academic peers, he returned to his studies with a more jaded outlook and a deeper interest in the rituals, beliefs, and buried truths of war-torn societies. Fluent in ????? and Russian, Julian now finds himself in the chaos of the Russian Civil War, ostensibly conducting fieldwork—but perhaps drawn by stranger stories whispered on the edge of folklore. |
Revision as of 15:44, 31 March 2025
| Character Name:
|
Julian A. Locke
|
| Player Name:
|
Eplov
|
| Profession:
|
Graduate Anthropology Student
|
| Nationality:
|
American
|
| Sex (Age):
|
Male (29)
|
| Education:
|
Graduate Student
|
Attributes
|
Score |
x5 |
What Others Notice
|
|
|
|
|
| Strength |
9 |
45 |
Average
|
| Constitution |
14 |
70 |
Healthy
|
| Dexterity |
10 |
50 |
Average
|
| Intelligence |
13 |
65 |
Clever
|
| Power |
15 |
75 |
Tenacious
|
| Charisma |
10 |
50 |
Average
|
Orokos Stat Array
Derived Attributes
|
Current |
Maximum
|
|
|
|
| Hit Points (HP) |
12 |
12
|
| Willpower (WP) |
15 |
15
|
| Sanity (SAN) |
60 |
60
|
| Breaking Point (BP) |
45
|
| Damage Bonus |
0
|
Resources
| Resources |
Permanent |
At Hand/Stowed/In Storage |
Check Boxes
|
|
|
|
|
|
| 8 |
6 / 2 / 0 |
|
O |
O |
O
|
Incidents of SAN loss without going insane
| Violence
|
O
|
O
|
O
|
adapted
|
| Helplessness
|
O
|
O
|
O
|
adapted
|
Bonds
| Bond |
Score |
Notes
|
|
|
|
| Personal
|
|
|
|
Motivations and Mental Disorders
Skills
| Skill (Base) |
Total |
Skill (Base) |
Total |
Skill (Base) |
Total
|
|
|
|
|
|
|
| Alertness (20%) |
50 |
Foreign Language (Russian/???) (0%) |
50/50 |
Psychoanalyze (10%) |
|
| Anthropology (0%) |
70 |
Harangue (10%) |
|
Regional Lore (Type) (0%) |
|
| Appraise (10%) |
|
Heavy Machinery (10%) |
|
Research (10%) |
70
|
| Archaeology (0%) |
40 |
Heavy Weapons (0%) |
|
Ride (10%) |
|
| Art (Type) (0%) |
|
History (10%) |
50 |
Scavenge (10%) |
|
| Artillery (0%) |
|
Insight (10%) |
50 |
Science (0%) |
|
| Athletics (30%) |
70 |
Law (0%) |
|
Search (20%) |
70
|
| Craft (Type) (0%) |
|
Medicine (0%) |
|
Social Etiquette (10%) |
30
|
| Demolitions (0%) |
|
Melee Weapons (30%) |
|
Stealth (10%) |
|
| Disguise (10%) |
|
Military Science (0%) |
20 |
Surgery (0%) |
|
| Dodge (30%) |
70 |
Natural World (10%) |
|
Survival (Type) (10%) |
|
| Drive (Type) (20%) |
|
Navigate (10%) |
|
Swim (20%) |
|
|
|
Occult (10%) |
50 |
Unarmed Combat (40%) |
|
| Firearms (20%) |
70 |
Persuade (20%) |
50 |
Unnatural (0%) |
|
| First Aid (10%) |
|
Pilot (Type) (0%) |
|
Use Gadgets (0%) |
|
| Organizational Lore (Type) (0%) |
|
Regional Lore (Type) (0%) |
|
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further.
Armor and Equipment
Weapons
| Weapon |
Skill % |
Base Range |
Damage |
Lethality |
Kill Radius |
Shots
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Armor
Other Equipment
Personal Details, Work Performance, Special Training, and Other Notes
Julian A. Locke is a well-educated American graduate student of anthropology, currently pursuing his doctorate after a long interruption caused by the Great War. Born into a wealthy East Coast family, Julian enlisted out of a sense of duty and spent much of the war serving as an officer’s aide, seeing both combat and the quieter horrors that followed it. Older and more experienced than his academic peers, he returned to his studies with a more jaded outlook and a deeper interest in the rituals, beliefs, and buried truths of war-torn societies. Fluent in ????? and Russian, Julian now finds himself in the chaos of the Russian Civil War, ostensibly conducting fieldwork—but perhaps drawn by stranger stories whispered on the edge of folklore.