SCRPG Cosmic Tales/Villians/Cardinal Syn: Difference between revisions

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[[File:David_Tonario_Space_Priest.jpg | right]]
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'''<u>Background</u>''':<br>
'''<u>Background</u>''':<br>
: A dedicated, prideful, intelligent explorer of the unknown who felt he deserved to be made SUPERSCIENCE BODHISATTVA. When he was passed over by the The Ashram of Sciento-Thaumaturgy, he set out on a mission to find the power to destroy them and their lesser servent, DOCTOR DEMIURGE.<br>
: Before the coming of 10 and Pontifex Eternal Jean Malreaux, Cardinal Syndeus Xavier Machinus was sentient of deep faith in the Firmament, and in the teaching of the Pontificate. Syndeus was targeted for elimination by 10 and Malreaux, but Syndeus survived. Syndeus saw this as a sign from the Firmament that 10 and Malreaux were heretics. He fled Pontificate space and has engaged in various schemes over the past century to gain enough power to destory 10 and Malreaux.<br>
: Traversing the Void between dimensions, he discovered how to infuse his mastery of the Power Cosmic with the inexhautable hunger and destructive power of the Void.<br><br>
: Cardinal Syn has the uncanny ability to bring out nearby sentient's inherent faith in the Firmament, transforming them into loyal followers and soldiers of God - under the humble and morally just command of Cardinal Syn. His schemes have been thus far unsuccessful - those not foiled by interlopers, at least*<br><br>
: Thus was '''PROFESSOR PENUMBRA''' born.<br><br>


<u>'''CHARACTER SHEET'''</u><br>
<u>'''CHARACTER SHEET'''</u><br>
'''Alias''': Doctor Knullen Void<br>
'''Alias''': Syndeus Xavier Machinus<br>
'''Approach''': Prideful<br>
'''Approach''': Creator<br>
'''Archetype''': Indomitible<br><br>
'''Archetype''': Overlord<br><br>
'''Health''': 80 (scaled to 5 heros)<br>
'''Health''': 60 (scaled to 5 heros)<br>
'''Status''': always D8<br>
'''Status''':<br>
: D4 with 0 Minions
: D6 with 1-2 Minions
: D8 with 3-4 Minions
: D10 with 5-8 Minions
: D12 with 9+ Minions


'''Powers''':<br>
'''Powers''':<br>
: Void Touched Cosmic Sciento-Thaumaturgy D10<br>
: <br>
: Awareness D10<br>
: Presence D10<br>
: Remote Viewing D8<br><br>


'''Qualities''':<br>
'''Qualities''':<br>
: Conviction D10<br>
: <br><br>
: Self-Discipline D10<br>
: Cosmic Mythos D8<br>
: Science D8<br>
: Voidtouched Madman D8<br><br>


'''Abilities''':<br>
'''Abilities''':<br>
: '''Voideheart [I]''': Reduce damage dealt to you by 2.<br>
: '''By Thy Sacrifice Am I Bolstered [R]''': <br><br>
: '''Aura of All Consuming Void [I]''': While the scene is in the Green zone, all heroes’ power dice at D8 or above are reduced one size. In the Yellow zone, all heroes’ power dice at D10 or above are reduced two die sizes. In the Red zone, all heroes’ power dice are treated as if they are D4. Heroes may remove this ability with three Overcome successes. If a hero takes a minor twist, the hero must lose access to a power entirely until this ability is removed.</br>
: '''Master of Annihilation [I]''': Cause massive collateral damage without regard for casualties, automatically succeed at an Overcome where a show of overwhelming force can solve the problem<br>
: '''The Abyss Stares Back [R]''': When a nearby hero rolls a 1 on one of their dice during their turn, roll your single Awareness die as an Attack against them.<br>
: '''Annihliating Voidwave [A]''': Attack multiple targets using Void Touched Cosmic Sciento-Thaumaturgy. Hinder those targets using your Min die.<br>
: '''Incarnate Unmaking [A]''': Attack one target using Void Touched Cosmic Sciento-Thaumaturgy and use your Max+Min dice. If that Attack causes the target to change zones, Boost using your Mid die. That bonus is persistent and exclusive.<br><br><br>


''EDITORS NOTE: See Skipjacks Issue #1 - The Wages of Syn!''<br>
''NOTE: Image from [https://www.tenorioart.com/ space priest for "Earth Wars" by David Tenorio]''
''NOTE: Image from [https://www.tenorioart.com/ space priest for "Earth Wars" by David Tenorio]''

Revision as of 18:04, 20 April 2025

This is a Villain Character Sheet for the SCRPG Cosmic Tales play by post game.

CARDINAL SYN

Background:

Before the coming of 10 and Pontifex Eternal Jean Malreaux, Cardinal Syndeus Xavier Machinus was sentient of deep faith in the Firmament, and in the teaching of the Pontificate. Syndeus was targeted for elimination by 10 and Malreaux, but Syndeus survived. Syndeus saw this as a sign from the Firmament that 10 and Malreaux were heretics. He fled Pontificate space and has engaged in various schemes over the past century to gain enough power to destory 10 and Malreaux.
Cardinal Syn has the uncanny ability to bring out nearby sentient's inherent faith in the Firmament, transforming them into loyal followers and soldiers of God - under the humble and morally just command of Cardinal Syn. His schemes have been thus far unsuccessful - those not foiled by interlopers, at least*

CHARACTER SHEET
Alias: Syndeus Xavier Machinus
Approach: Creator
Archetype: Overlord

Health: 60 (scaled to 5 heros)
Status:

D4 with 0 Minions
D6 with 1-2 Minions
D8 with 3-4 Minions
D10 with 5-8 Minions
D12 with 9+ Minions

Powers:


Qualities:



Abilities:

By Thy Sacrifice Am I Bolstered [R]:

EDITORS NOTE: See Skipjacks Issue #1 - The Wages of Syn!
NOTE: Image from space priest for "Earth Wars" by David Tenorio