Tachyon Squadron Valkyrie: Difference between revisions
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| '''Reactive Thrust Alignment System''' || Gear || While you are On Their Tail, increase your effective Pilot defense by +1 against all attacks. | | '''Reactive Thrust Alignment System''' || Gear || While you are On Their Tail, increase your effective Pilot defense by +1 against all attacks. | ||
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==Raven Interceptor “Eir’s Judgement”== | ==Raven Interceptor “Eir’s Judgement”== | ||
Revision as of 19:19, 6 May 2025
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| |
| Name: Ingrid Skarsgård | |
| Call‑sign: Valkyrie | |
| Role: In‑Close Dogfighter | |
| Rank: Ace (V) | |
| Ancestry: Human | |
| Quote: I can’t put down the sword. | |
| Player: Allen Volpe |
Skills
| Spacefaring Skills | |
|---|---|
| Pilot | +4 |
| Gunnery | +3 |
| Tactics | +1 |
| Technology | +2 |
| Action Skills | |
|---|---|
| Athletics | +2 |
| Fight | +0 |
| Notice | +2 |
| Shoot | +1 |
| Sneak | +0 |
| Social Skills | |
|---|---|
| Discipline | +3 |
| Empathy | +0 |
| Investigate | +1 |
| Provoke | +0 |
| Rapport | +1 |
Aspects
- High Concept: Heaven’s Blade in a Jet Engine
- Free Aspect: Always Finds the Sweet Spot
- Decompression: I Can’t Put Down the Sword / And I Don’t Know Who I Am Without It
Stunts (Refresh: 3)
| Name | Type | Description |
|---|---|---|
| Instinctive Flier | Personal | You may use your Pilot skill rather than Tactics in the maneuver phase of engagements. |
| There’s No Escape | Personal | When you’re On Their Tail and your target attempts to break away, you gain +2 to oppose their maneuver. |
| Reactive Thrust Alignment System | Gear | While you are On Their Tail, increase your effective Pilot defense by +1 against all attacks. |
Raven Interceptor “Eir’s Judgement”
Chassis Aspect: Latest Tech, Unknown Source
Chassis Stunts
- Well Armed: Gain Weapon:1 on Gunnery attacks
- Automated Ejection System: [See Core Rules, p. 46]
System Notes
- Modular Equipment Bays: 2
- Maximum Shield Rating: 3
Damage Tracks
Computer System Damage
- [2] Minimize 1 die on Technology actions
- [2] Minimize 1 die on Gunnery actions
- [2] Sensors and targeting systems offline: Minimize 1 die on Technology and Gunnery, Shots in the Dark
- [ ] Flash fire! Punch out!
Propulsion System Damage
- [2] Minimize 1 die on Tactics actions
- [2] Minimize 1 die on Pilot actions
- [2] Critical damage to drives: Minimize 1 die on Tactics and Pilot, Drives Ready to Give Out
- [ ] Catastrophic explosion! Punch out!
Critical Systems Damage
- [2] Life Support Damaged
- [2] Cockpit hit: pilot sustains damage equal to the amount the ship sustained in this hit
- [ ] Structural disintegration! Punch out!