Defenders of Supremeopolis:MK: Difference between revisions
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Created page with "==MK-∞β (“Em-Kay”), Cosmic Janitor== {| style="border: solid 1px; width: 720px;" |- | {|class="wikitable"; |- | {| |-valign="top"; style="margin-left; auto; margin-right: 0px;" | | |''“Maintenance protocol engaged. Please stand back or hold still depending on the severity of your situation.” '' |} |} {| border="1"; style="width: 720px"; |-valign="top" | {|class="wikitable"; |- |+Background |- |Character Name:|| MK-∞β (“Em-Kay”) |- |Role: || Cosm..." |
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|+Hindrances | |+Hindrances | ||
|- | |- | ||
| | |Obese || Minor || -1 Pace, -1 run die type, +1 size | ||
|- | |- | ||
| | |Quirk || Minor || Values works of art and living things equally | ||
|- | |- | ||
| | |Quirk || Minor || Extremely impatient with those stuck in a standard timestream | ||
|- | |- | ||
| | |Distinctive Appearance || Minor || Hefty dwarf made of metal and impatience | ||
|- | |||
|Secret || Minor || Father Time is MIA. | |||
|- | |||
|Dependent || Minor || Supremeopolis is ''always'' in danger | |||
|- | |- | ||
|} | |} | ||
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|Academics || Smarts || - || | |Academics || Smarts || - || | ||
|- | |- | ||
|Athletics || Agility || | |Athletics || Agility || d4-2 || | ||
|- | |- | ||
|Battle || Smarts || - || | |Battle || Smarts || - || | ||
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|Boating || Agility || - || | |Boating || Agility || - || | ||
|- | |- | ||
|Common Knowledge || Smarts || | |Common Knowledge || Smarts || - || | ||
|- | |- | ||
|Driving || Agility || - || | |Driving || Agility || - || | ||
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|Electronics || Smarts || - || | |Electronics || Smarts || - || | ||
|- | |- | ||
|Fighting || Agility || | |Fighting || Agility || d12 || | ||
|- | |- | ||
|Focus || Spirit || | |Focus || Spirit || - || | ||
|- | |- | ||
|Gambling || Smarts || - || | |Gambling || Smarts || - || | ||
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|Intimidation || Spirit || - || | |Intimidation || Spirit || - || | ||
|- | |- | ||
|Notice || Smarts || | |Notice || Smarts || d8 || | ||
|- | |- | ||
|Occult || Smarts || - || | |Occult || Smarts || - || | ||
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|Performance || Spirit || - || | |Performance || Spirit || - || | ||
|- | |- | ||
|Persuasion || Spirit || | |Persuasion || Spirit || d8 || | ||
|- | |- | ||
|Piloting || Agility || - || | |Piloting || Agility || - || | ||
|- | |- | ||
|Repair || Smarts || | |Repair || Smarts || 12+1 || | ||
|- | |- | ||
|Research || Smarts || | |Research || Smarts || - || | ||
|- | |- | ||
|Riding || Agility || - || | |Riding || Agility || - || | ||
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|Shooting || Agility || - || | |Shooting || Agility || - || | ||
|- | |- | ||
|Stealth || Agility || | |Stealth || Agility || - || | ||
|- | |- | ||
|Survival || Smarts || | |Survival || Smarts || - || | ||
|- | |- | ||
|Taunt || Smarts || -|| | |Taunt || Smarts || - || | ||
|- | |- | ||
|Thievery || Agility || | |Thievery || Agility || - || | ||
|} | |} | ||
|} | |} | ||
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|+Powers | |+Powers | ||
|- | |- | ||
|'''Additional Actions'''|| Point Cost: | |'''Additional Actions'''|| Point Cost: 12 || Modifiers: Fast Action || Notes | ||
|- | |||
|colspan="5"| Personal Time Bubble | |||
|- | |||
|'''Teleport'''|| Point Cost: 8 || Modifiers: 48" Range; Rapid Teleport; Portal; Switchable: Traverse using Repair || Notes | |||
|- | |||
|colspan="5"| Coordinate Correction | |||
|- | |||
|'''Gifted'''|| Point Cost: 3 || Fast Learner || Notes | |||
|- | |||
|colspan="5"| Eidetic Memory | |||
|- | |||
|'''Energy Control (Time)'''|| Point Cost: 3 || Modifiers: No Range or Damage; Selective || Notes | |||
|- | |||
|colspan="5"| Localized Temporal Distortion | |||
|- | |||
|'''Fearless'''|| Point Cost: 2 || - || Notes | |||
|- | |||
|colspan="5"| ERROR 404: Fear response not found | |||
|- | |||
|'''Ageless'''|| Point Cost: 1 || - || Notes | |||
|- | |- | ||
|colspan="5"| | |colspan="5"| Being outside of time. | ||
|- | |- | ||
|''' | |'''Scan (Critical Damage)'''|| Point Cost: 1 || Modifiers: Cannot be activated manually || Notes | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| Auto-triggers after each repair, shows nearby critical failures (1-mile radius for quick repair, 10-mile radius for long repair). | ||
|- | |- | ||
|'''Super | |'''Super Attribute (Vigor)'''|| Point Cost: 2 || - || Notes | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| Hearty Construction | ||
|- | |- | ||
|''' | |'''Reorient'''|| Point Cost: 1 || - || Notes | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| By dictating a new "down", MK can walk on walls and ceilings as if they were the ground. | ||
|- | |- | ||
|''' | |'''Healing''' || Point Cost: 2 || Modifiers: Requires Touch, Requires Device (URT), Uses Repair || Notes | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| Restore to Factory Condiion: using his Universal Repair Tool, MK can repair anything short of emotional trauma! | ||
|- | |- | ||
|''' | |'''Super Skill (Repair) x3'''|| Point Cost: 1 || Modifiers: Requires Device (URT) || Notes | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| The URT can transform into any kind of tool imaginable! | ||
|- | |- | ||
|''' | |'''Super Skill (Fighting)'''|| Point Cost: 1 || - || Notes | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| Fighting is easier when everyone else moves so slow! | ||
|- | |- | ||
|'''Super | |'''Super Edge (Frenzy & Improved Frenzy)'''|| Point Cost: 2 || Modifiers: Requires Device (URT) || Notes | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| The URT breaks the laws of physics. Each swing leaves an afterimage that hits just as hard! | ||
|- | |- | ||
|''' | |'''Melee Attack'''|| Point Cost: 5 || Modifiers: Special Weapon w/ HW || Notes | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| Structural Overreinforcement: MK hits hard. The URT hits even harder! | ||
|- | |- | ||
|- | |- | ||
Revision as of 00:05, 26 June 2025
MK-∞β (“Em-Kay”), Cosmic Janitor
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