Difference between revisions of "Mano a Mano:Equipment CP"

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(Equipment CP)
(Equipment CP)
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The CP of '''natural armor''' is the CP value for the armor's '''absorption''' (Abs) on the default CP scale multiplied by the armor's '''cover''' (Cvr).
 
The CP of '''natural armor''' is the CP value for the armor's '''absorption''' (Abs) on the default CP scale multiplied by the armor's '''cover''' (Cvr).
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The CP of '''heft''' is four times the weapon's power minus the weapon's heft.  This could be positive or negative.
  
 
Each 50 cm (0.5 m) of '''reach''' is worth 1 CP:
 
Each 50 cm (0.5 m) of '''reach''' is worth 1 CP:

Revision as of 18:10, 11 July 2007

Equipment CP

The Character Points (CP) amounts of most weapon modifiers is similar to the ability CP scale. The Default CP scale is used for concealment (Con). The Double CP scale is used parry (Par) and grapple (Grp). The Triple CP scale is used for power (Pwr) and attack (Atk).

Modifier      -6  -5  -4  -3  -2  -1   0   1   2   3   4   5   6   7   8
Default CP   -21 -15 -10  -6  -3  -1   0   1   3   6  10  15  21  28  36
Double CP    -42 -30 -20 -12  -6  -2   0   2   6  12  20  30  42  56  72
Triple CP    -63 -45 -30 -18  -9  -3   0   3   9  18  30  45  63  84 108

The CP of natural armor is the CP value for the armor's absorption (Abs) on the default CP scale multiplied by the armor's cover (Cvr).

The CP of heft is four times the weapon's power minus the weapon's heft. This could be positive or negative.

Each 50 cm (0.5 m) of reach is worth 1 CP:

Reach   0  0.5  1.0  1.5  2.0  2.5  3.0
CP      0   1    2    3    4    5    6

Each 1/6 of sharpness is worth 2 CP:

Sharpness   0  1/6  1/3  1/2  2/3  5/6   1 
CP          0   2    4    6    8   10   12