Difference between revisions of "Flamepunk: Armour"

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(Overview of Armour)
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==Overview of Armour==
 
==Overview of Armour==
  
Armour comes in three types: '''Light Armour, Medium Armour''' and '''Heavy Armour'''. The basic armours are described in the first section below, with costs and effects of the basic armour.
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Armour comes in different materials and types, for example: '''Leather Armour''' and '''Steel Armour'''. The basic armour materials are described in the first section below, with costs and effects of the basic armour.
  
 
You can then add additional descriptors onto the armour, increasing its cost but adding various special effects. These are listed in the second section below.
 
You can then add additional descriptors onto the armour, increasing its cost but adding various special effects. These are listed in the second section below.
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The name of the final piece of armour is all the descriptors followed by the material, for example: ''Fractal Weave Reinforced Ceramite Armour.''
  
 
===Armour Rating===
 
===Armour Rating===
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==Basic Armours==
 
==Basic Armours==
  

Revision as of 09:27, 28 January 2008

Flamepunk:Main Page -> Flamepunk: Technology and Weaponry -> Flamepunk: Armour

Overview of Armour

Armour comes in different materials and types, for example: Leather Armour and Steel Armour. The basic armour materials are described in the first section below, with costs and effects of the basic armour.

You can then add additional descriptors onto the armour, increasing its cost but adding various special effects. These are listed in the second section below.

The name of the final piece of armour is all the descriptors followed by the material, for example: Fractal Weave Reinforced Ceramite Armour.

Armour Rating

Upgrading Armour

Damaging and Repairing Armour


Basic Armours

Light Armour

  • Price:
  • Armour Rating:
  • Encumbrance:
  • Mobility Penalty:

...


Descriptors

Fractal Weave

  • Price Increase:

...

Effect:


Other Pages Related to this Topic: