Difference between revisions of "Mano a Mano:Equipment CP"

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(Equipment CP)
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=== Equipment CP ===
 
=== Equipment CP ===
  
{| style="text-align:center"
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;power and heft CP: The CP of power and heft is 300 times the difference between them (power - heft). For example a weapon with 4 heft and 6 power is worth 600 CP.
| valign="top" width="250" rowspan="19" align="left" |
 
The default CP scale is used for '''concealment''' (Con) and '''leverage''' (see below.)
 
The double CP scale is used for '''parry''' (Par) and '''grapple''' (Grp).
 
The triple CP scale is used for '''attack''' (Atk).
 
  
The CP of armor is the CP value for the armor's '''absorption''' (Abs) on the default CP scale multiplied by the armor's '''cover''' (Cvr).
+
;absorption and cover CP: Absorption and cover CP is 200 multiplied by cover and absorption. For example a peice of equipment with 5 cover and 2 absorption has 2000 CP worth of absorption and cover.
The CP of special armor absorption types, such as '''bludgeoning''' (Blu), '''cutting''' (Cut) and '''impaling''' (Imp) are calculated the same way, using the special armor modifier instead of absorption.
 
  
The CP of '''power''' and '''heft''' is based on the difference between them. Subtract a weapon's heft from it's power to get the weapon's '''leverage'''.  The CP of the weapon's leverage is found using the default CP scale.  Aside from determining leverage, power and heft have no CP value.
+
;special modifier CP: +1 '''parry''' (Par) or '''grapple''' (Grp) is worth 300 CP. +2 parry or grapple is worth 1000 CP. +1 '''attack''' (Atk) is worth 1000 CP.
! !! !! CP !!
 
|-
 
! Modifier  !! Default !! Double !! Triple
 
|-
 
| -4 || -1000 || -2000 || -3000
 
|-
 
| -3 ||  -600 || -1200 || -1800
 
|-
 
| -2 ||  -300 ||  -600 ||  -900
 
|-
 
| -1 ||  -100 ||  -200 ||  -300
 
|-
 
|  0 ||    0 ||    0 ||    0
 
|-
 
|  1 ||  100 ||  200 ||  300
 
|-
 
|  2 ||  300 ||  600 ||  900
 
|-
 
|  3 ||  600 ||  1200 ||  1800
 
|-
 
|  4 ||  1000 ||  2000 ||  3000
 
|-
 
|  5 ||  1500 ||  3000 ||  4500
 
|-
 
|  6 ||  2100 ||  4200 ||  6300
 
|-
 
|  7 ||  2800 ||  5600 ||  8400
 
|-
 
|  8 ||  3600 ||  7200 || 10800
 
|-
 
|  9 ||  4500 ||  9000 || 13500
 
|-
 
| 10 ||  5500 || 11000 || 16500
 
|-
 
| 11 ||  6600 || 13200 || 19800
 
|-
 
| 12 ||  7800 || 15600 || 23400
 
|}
 
  
The CP of '''sharpness''' depends on the type of sharpness.  Most things have "blunt" sharpness by default, so the CP of blunt sharpness is 0. It takes some work to make good padding on a sparring weapon, so the CP of padded sharpness is 200.  It takes serious work to make a useful cutting or piercing tool, so the CP of sharp sharpness is 1,000.
+
;sharpness CP: Most items can be used as a blunt weapon, so the CP of "blunt" sharpness is 0. Padding a weapon so that it only does stun damage is difficult and actually increases it's CP value by 200 CPMaking a useful cutting or piercing tool is more difficult and makes the item a deadlier weapon, so "sharp" sharpness is worth 1000 CP.
{| style="text-align:center"
 
| rowspan="7" width="250" valign="top" align="left" |
 
! Sharpness !! CP
 
|-
 
| Sharp || 1000
 
|-
 
| Padded || 200
 
|-
 
| Blunt || 0
 
|}
 
  
 +
;reach CP: Each tenth of a meter (0.1 m, 10 cm or about 4 inches) of reach is worth 20 CP.
  
 
{| style="text-align:center"
 
{| style="text-align:center"
| align="left" valign="top" width="250" rowspan="21" |
 
Each tenth of a meter (0.1 m, 10 cm or about 4 inches) of '''reach''' is worth 20 CP.
 
 
! Reach !! CP !! width="10" | !! Reach !! CP
 
! Reach !! CP !! width="10" | !! Reach !! CP
 
|-
 
|-
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|}
 
|}
  
An item's '''mass''' also modifies its CP:
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;mass CP: An item's '''mass''' also modifies its CP:
  
 
{| style="text-align:center"
 
{| style="text-align:center"
|-
 
 
!mass!!CP!!width="15"| !!mass!!CP!!width="15"| !!mass!!CP!!width="15"| !!mass!!CP!!width="15"| !!mass!!CP
 
!mass!!CP!!width="15"| !!mass!!CP!!width="15"| !!mass!!CP!!width="15"| !!mass!!CP!!width="15"| !!mass!!CP
 
|-
 
|-

Revision as of 11:08, 29 January 2008

Equipment CP

power and heft CP
The CP of power and heft is 300 times the difference between them (power - heft). For example a weapon with 4 heft and 6 power is worth 600 CP.
absorption and cover CP
Absorption and cover CP is 200 multiplied by cover and absorption. For example a peice of equipment with 5 cover and 2 absorption has 2000 CP worth of absorption and cover.
special modifier CP
+1 parry (Par) or grapple (Grp) is worth 300 CP. +2 parry or grapple is worth 1000 CP. +1 attack (Atk) is worth 1000 CP.
sharpness CP
Most items can be used as a blunt weapon, so the CP of "blunt" sharpness is 0. Padding a weapon so that it only does stun damage is difficult and actually increases it's CP value by 200 CP. Making a useful cutting or piercing tool is more difficult and makes the item a deadlier weapon, so "sharp" sharpness is worth 1000 CP.
reach CP
Each tenth of a meter (0.1 m, 10 cm or about 4 inches) of reach is worth 20 CP.
Reach CP Reach CP
0 m 0 2.0 m 400
0.1 m 20 2.5 m 500
0.2 m 40 3.0 m 600
0.3 m 60 3.5 m 700
0.4 m 80 4.0 m 800
0.5 m 100 5.0 m 1000
0.6 m 120 6.0 m 1200
0.7 m 140 7.0 m 1400
0.8 m 160 8.0 m 1600
0.9 m 180 9.0 m 1800
1.0 m 200 10 m 2000
1.1 m 220 12 m 2400
1.2 m 240 14 m 2800
1.3 m 260 16 m 3200
1.4 m 280 18 m 3600
1.5 m 300 20 m 4000
1.6 m 320 25 m 5000
1.7 m 340 30 m 6000
1.8 m 360 40 m 8000
1.9 m 380 50 m 10000
mass CP
An item's mass also modifies its CP:
mass CP mass CP mass CP mass CP mass CP
0 g 0 10 g -200 1 kg -400 100 kg -600 10 tonnes -800
0.1 g -10 15 g -210 1.5 kg -410 150 kg -610 15 tonnes -810
0.2 g -20 20 g -220 2 kg -420 200 kg -620 20 tonnes -820
0.3 g -30 30 g -230 3 kg -430 300 kg -630 30 tonnes -830
0.4 g -40 40 g -240 4 kg -440 400 kg -640 40 tonnes -840
0.5 g -50 50 g -250 5 kg -450 500 kg -650 50 tonnes -850
0.6 g -60 60 g -260 6 kg -460 600 kg -660 60 tonnes -860
0.7 g -69 70 g -270 7 kg -470 700 kg -670 70 tonnes -870
0.8 g -80 80 g -280 8 kg -480 800 kg -680 80 tonnes -880
0.9 g -90 90 g -290 9 kg -490 900 kg -690 90 tonnes -890
1 g -100 100 g -300 10 kg -500 1 tonne -700 100 tonnes -900
1.5 g -110 150 g -310 15 kg -510 1.5 tonnes -710 150 tonnes -910
2 g -120 200 g -320 20 kg -520 2 tonnes -720 200 tonnes -920
3 g -130 300 g -330 30 kg -530 3 tonnes -730 300 tonnes -930
4 g -140 400 g -340 40 kg -540 4 tonnes -740 400 tonnes -940
5 g -150 500 g -350 50 kg -550 5 tonnes -750 500 tonnes -950
6 g -160 600 g -360 60 kg -560 6 tonnes -760 600 tonnes -960
7 g -170 700 g -370 70 kg -570 7 tonnes -770 700 tonnes -970
8 g -180 800 g -380 80 kg -580 8 tonnes -780 800 tonnes -980
9 g -190 900 g -390 90 kg -590 9 tonnes -790 900 tonnes -990