Difference between revisions of "Volsung Axehead, son of Shadowhold"

From RPGnet
Jump to: navigation, search
Line 1: Line 1:
male dwarf Rgr4/Ftr2: <br> CR 6; Size M (3 ft., 11 in. tall); HD 4d8+16 + 2d10+8; '''hp 60'''; '''Init +4''' (+4 Dex); Spd 20 ft.;  <br> '''AC 14''' (+4 Dex); '''Attack +10/+5''' (+6 Base, +4 Str) '''melee''', or '''+10/+5''' (+6 Base, +4 Dex) '''ranged''';  <br> SV Fort +11, Ref +5, Will +2; AL LG;  <br> Str 18 (+4), Dex 19 (+4), Con 19 (+4), Int 12 (+1), Wis 13 (+1), Cha 10 (+0).  <br>  <br>Languages Spoken: Common, Dwarven, Goblin. <br>  <br>'''Skills'''  <br>Craft (Armorsmithing) +10, Craft (Blacksmithing) +8, Craft (Carpentry) +8, Craft (Shipmaking) +8, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +3, Hide +4, Intimidate +1, Jump +6, Knowledge (Nature) +6.5, Listen +1, Move Silently +4, Profession (Miner) +8, Search +7, Spot +1, Survival +8;  <br>  <br> '''Feats''':  <br>Blind-Fight, Far Shot, Point Blank Shot, Power Attack, [Rapid Shot], [Track], Weapon Focus (shortspear).  <br>  <br>'''Possessions''':    <br>  <br>'''Ranger Spells Per Day''':  1.
+
male dwarf Nob1/Bbn3/Ftr5
 +
 
 +
Hit Dice: 1d8+5 + 3d12+15 + 5d10+25 (HP 104)
 +
Initiative: +2 (+2 Dex);  
 +
Speed: 30 ft.  
 +
Armor Class: 14 (+2 Dex, +2 Natural) (15 when fighting orcs)
 +
Attack: +13/+8 melee, or +10/+5 ranged (+1 against orcs or with axes and hammers)
 +
Saves: Fort +12, Ref +4, Will +5 (+2 to all saves against poisons and spells)
 +
Alignment: LG  
 +
Abilities: Str 20, Dex 15, Con 20, Int 12, Wis 12, Cha 10  
 +
Size: Medium (4'5", 210lbs)
 +
CR: 8
 +
 
 +
Languages: High elven pidgin, Old dwarven pidgin, Orcish, Own clan dialect.
 +
Feats: Alertness, Blind-fight, Cleave, [Exotic weapon proficiency (urutuk hatchet)], Improved bull rush, Leadership, Power attack, Weapon focus (halberd).
 +
Skills: Appraise +5 (+7 if related to metal or stone), Climb +7, Concentration +7.5, Hide +5.5, Innuendo +5, Intuit direction +7, Jump +12, Knowledge (Aruun) -0.5, Knowledge (Kaladrun Mountains) +7, Listen +8.5, Move silently +2, Spot +3, Swim +10, Wilderness lore +2 (+4 in the mountains or underground)
  
  
 
-----
 
-----
 
[[Midnight: the SCROLL BARERS]]
 
[[Midnight: the SCROLL BARERS]]

Revision as of 01:05, 19 September 2005

male dwarf Nob1/Bbn3/Ftr5

Hit Dice: 1d8+5 + 3d12+15 + 5d10+25 (HP 104) Initiative: +2 (+2 Dex); Speed: 30 ft. Armor Class: 14 (+2 Dex, +2 Natural) (15 when fighting orcs) Attack: +13/+8 melee, or +10/+5 ranged (+1 against orcs or with axes and hammers) Saves: Fort +12, Ref +4, Will +5 (+2 to all saves against poisons and spells) Alignment: LG Abilities: Str 20, Dex 15, Con 20, Int 12, Wis 12, Cha 10 Size: Medium (4'5", 210lbs) CR: 8

Languages: High elven pidgin, Old dwarven pidgin, Orcish, Own clan dialect. Feats: Alertness, Blind-fight, Cleave, [Exotic weapon proficiency (urutuk hatchet)], Improved bull rush, Leadership, Power attack, Weapon focus (halberd). Skills: Appraise +5 (+7 if related to metal or stone), Climb +7, Concentration +7.5, Hide +5.5, Innuendo +5, Intuit direction +7, Jump +12, Knowledge (Aruun) -0.5, Knowledge (Kaladrun Mountains) +7, Listen +8.5, Move silently +2, Spot +3, Swim +10, Wilderness lore +2 (+4 in the mountains or underground)



Midnight: the SCROLL BARERS