Difference between revisions of "Gargoyle"
Green Karl (talk | contribs) |
(→'''PL''': 8) |
||
Line 29: | Line 29: | ||
==='''ATTRIBUTES'''=== | ==='''ATTRIBUTES'''=== | ||
− | *Strength: | + | *Strength: 30 [+10] |
− | *Dexterity: | + | *Dexterity: 30 [+10] |
− | *Constitution: | + | *Constitution: 30 [+10] |
*Intelligence: 10 [+0] | *Intelligence: 10 [+0] | ||
*Wisdom: 10 [+0] | *Wisdom: 10 [+0] | ||
− | *Charisma: | + | *Charisma: 14 [+2] |
==='''COMBAT'''=== | ==='''COMBAT'''=== | ||
− | *Initiative: + | + | *Initiative: +10 |
− | *Attack Bonus: +0 (Melee + | + | *Attack Bonus: +0 (Melee +6/Ranged: +0) |
− | *Defense Bonus: | + | *Defense Bonus: 16 (Flat-Footed: 13) |
==='''SAVES'''=== | ==='''SAVES'''=== | ||
− | *Toughness: + | + | *Toughness: +10 (Impervious) |
− | *Fortitude: + | + | *Fortitude: +10 |
− | *Reflex: + | + | *Reflex: +10 |
− | *Will: + | + | *Will: +10 |
==='''SKILLS'''=== | ==='''SKILLS'''=== | ||
− | * | + | *Notice 8 (8) |
==='''FEATS'''=== | ==='''FEATS'''=== | ||
− | * | + | *All-Out Attack |
+ | *Attack Focus (Melee) 6 | ||
+ | *Dodge Focus 1 | ||
+ | *Power Attack | ||
+ | *Takedown Attack | ||
==='''POWERS'''=== | ==='''POWERS'''=== | ||
− | * | + | *Impervious Toughness 10 |
+ | *Shapeshift1 [Free Action +1, Continuous +1] | ||
+ | *Flight 3 (Power Loss – Wings) | ||
+ | |||
Line 75: | Line 82: | ||
− | =====''PP total = Attributes + Combat + Saves + Skills + Feats + Powers - Drawbacks = 120PP''===== | + | =====''120 PP total = Attributes 64 + Combat 10 + Saves 10 + Skills 2 + Feats 10 + Powers 25 - Drawbacks = 120PP''===== |
Revision as of 05:19, 22 October 2008
Back to World of Project VIGILANCE Factbook
Contents
GARGOYLE
Real Name:
Identity:
Origin:
Power Source:
History:
Personality:
Heroic Motivation:
First Appearance: Volume #1, Issue #1 Crisis at Crusaders’ Tower
PL: 8
- Power Points: 120
- Hero Points: 1
- Trade-Offs: +0/-0 Attack/DC Save Modifier; +0/-0 Defense/Toughness
ATTRIBUTES
- Strength: 30 [+10]
- Dexterity: 30 [+10]
- Constitution: 30 [+10]
- Intelligence: 10 [+0]
- Wisdom: 10 [+0]
- Charisma: 14 [+2]
COMBAT
- Initiative: +10
- Attack Bonus: +0 (Melee +6/Ranged: +0)
- Defense Bonus: 16 (Flat-Footed: 13)
SAVES
- Toughness: +10 (Impervious)
- Fortitude: +10
- Reflex: +10
- Will: +10
SKILLS
- Notice 8 (8)
FEATS
- All-Out Attack
- Attack Focus (Melee) 6
- Dodge Focus 1
- Power Attack
- Takedown Attack
POWERS
- Impervious Toughness 10
- Shapeshift1 [Free Action +1, Continuous +1]
- Flight 3 (Power Loss – Wings)
EQUIPMENT
COMPLICATIONS
DRAWBACKS