Difference between revisions of "G-Man"

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('''POWERS''')
('''EQUIPMENT''')
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==='''EQUIPMENT'''===
 
==='''EQUIPMENT'''===
 
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*
 
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Tactical Vest (subtle)
  
 
==='''COMPLICATIONS'''===  
 
==='''COMPLICATIONS'''===  

Revision as of 11:17, 22 October 2008

Back to World of Project VIGILANCE Factbook


G-MAN

Real Name:

Identity:

Origin:

Power Source:

History:

Personality:

Heroic Motivation:

First Appearance: Volume #1, Issue #1 Crisis at Crusaders’ Tower


PL: 8

  • Power Points: 120
  • Hero Points: 1
  • Trade-Offs: +0/-0 Attack/DC Save Modifier; +0/-0 Defense/Toughness


ATTRIBUTES

  • Strength: 10 [+0]
  • Dexterity: 16 [+3]
  • Constitution: 16 [+3]
  • Intelligence: 10 [+0]
  • Wisdom: 10 [+0]
  • Charisma: 18 [+4]

COMBAT

  • Initiative: +11
  • Attack Bonus: +2 (Melee +2/Ranged: +2)
  • Defense Bonus: 18 (Flat-Footed: 14)

SAVES

  • Toughness: +8 (Flat-Footed and/or Impervious)
  • Fortitude: +3
  • Reflex: +8
  • Will: +9

SKILLS

Bluff 13 (+17)

Craft 13 (+13)*

Diplomacy 13 (+17)

Gather Info 13 (+17)

Intimidate 13 (+17)

Notice 13 (+13)

Profession 10 (+10)

Sense Motive 7 (+11)

Sleight of Hand 5 (+8)*

FEATS

Benefit (Security Clearance) Connected Contacts Dodge Focus Equipment Improved Initiative x2 Improvised Tools Well-Informed

POWERS

Blast(Extra: Penetrating, Range) Flaw: Limited [Guns Required]): 8 (Power Feat: Split Attack, Ricochet, Precise, Innate, Alternate Powerx2)

     AP(Extras: Area [explosion], Range) (Power Feat: Innate, Ricochet, Split Attack, Precise)
     
    AP: (Extras: Autofire, Range) (Power Feat: Innate, Ricochet, Split Attack, Precise

Super Senses: Accurate (Hearing)

EQUIPMENT

Tactical Vest (subtle)

COMPLICATIONS


DRAWBACKS


PP total = Attributes + Combat + Saves + Skills + Feats + Powers - Drawbacks = 120PP