Kingdoms: Pawns - The Eight Armies
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The Pawn: Advice to the Adjudicator
Though the list is not exhaustive, be aware of game balance and game effects when adding new descriptors. Bear in mind that descriptors with drastic effects should normally be placed in Traits rather than Boons, as Boons are very easy to come by in-game.
Its generally not a good idea to overload Pawns with descriptors, or else the game gets too tricksy. At the start of the game, it is suggested that Pawns either have one trait each, or one boon and one drawback.
Boons for the Pawn
Attackers
Temporarily add +2 to this Pawn's Battle Strength when it is part of a Summer Campaign.
Attrition-based Warfare
When this Pawn is Broken, one enemy Pawn becomes Broken as well. Indestructible armies may not receive this Boon.
Berserker
When this Pawn is part of a Summer Campaign, temporarily add +4 to this Pawn's Battle Strength. At the end of the Campaign, this Pawn is Broken. Indestructible armies may not receive this Boon.
Combined Arms Warfare
Temporarily add +1 to this Pawn's Battle Strength for each other Army in the same war defence or summer campaign.
Defenders
Temporarily add +2 to this Pawn's Battle Strength when it is part of a War Defence.
Executioners
Counteract the Indestructible trait on opposing Pawns in battle.
Flyer
In battle, temporarily add +2 to this Pawn's Battle Strength if there are no enemy Armies with the Flyer boon.
Indestructible
The Pawn can not be Broken.
Mobility-based Warfare
Temporarily add +2 to this Pawn's Battle Strength if it is the only Army you control in a war defence or summer campaign.
Quality Troops
Add +1 to this Pawn's Battle Strength.
Ranged
In battle, temporarily add +2 to this Pawn's Battle Strength if there are no enemy Armies with the Ranged boon.
Raiders
During Summer Campaigns with the plunder objective this Pawn plunders for 2 Glamour instead of 1 Glamour.
War Machines
During Summer Campaigns with the pillage objective this Pawn temporarily add +4 to this Pawn's Battle Strength.
Drawbacks for the Pawn
Complex
Reduce the King's Dreaming rating by one, so long as this Army is not Broken.
Dependent
Summer Campaigns and War Defences that include this Pawn must include at least two other Pawns.
Fuelled
You must pay 1 Glamour each time you include this Pawn in a Summer Campaign or War Defence.
Hungry
Reduce the King's Harvest rating by one, so long as this Army is not Broken.
Low Quality
Reduce this Pawn's Battle Strength by one.
Poor Morale
At the end of any War Defence or Summer Campaign, this Pawn is Broken. May not be combined with any Boons that have the word Broken in their effect descriptions.
Single Focus
Select one campaign objective - this Pawn can only join Summer Campaigns with this objective.
Ineffective Defenders
This Pawn can only join War Defences against Summer Campaigns with the Checkmate objective.
Traits for the Pawn
Independent
Summer Campaigns and War Defences that include this Pawn do not need to include a back row piece as Attack/Defence Commander, and cannot do so even if you want them to! Also, Summer Campaigns and War Defences that include this Pawn may never include any other Pawns.
Unpredictable
At the start of each Summer, roll D6 and add one. This is the Army's new Battle Strength. Any Boons or Drawbacks that effect battle strength apply after this roll.