Widening Gyre - Main Page
With thanks to the AlphaOmega game for providing the example to emulate. This page will be used to monitor the changing stats of player and non-player characters. As per the AlphaOmega example, health levels may be read as follows: Unharmed, Bashing, Lethal, Aggravated
Player Characters
I cannot be reduced to a congeries of integers.
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying)
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Essence 3
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Willpower: 8 / 8
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Personal:
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14 / 17
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Compassion: 1 / 1
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Conviction: 3 / 4
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Peripheral:
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39 / 39
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Temperance: 2 / 2
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Valor: 3 / 3
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Committed:
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3
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No anima banner
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DV Penalty:
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0
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Next action on tick: N/A
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Shan's Weapon Stats
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying)
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Essence 4
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Willpower: 7 / 7
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Personal:
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18 / 18
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Compassion: 2 / 2
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Conviction: 4 / 4
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Peripheral:
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30 / 34
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Temperance: 3 / 3
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Valor: 2 / 2
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Committed:
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4
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No anima banner
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Asherah's Weapon Stats
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying)
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Essence 3
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Willpower: 3 / 6
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Personal:
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N/A
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Compassion: 1 / 1
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Conviction: 1 / 3
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Peripheral:
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58 / 66
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Temperance: 2 / 2
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Valor: 0 / 3
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Committed:
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8
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Anima banner level: 0
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Jeradin
- XP: Gained (23) / Spent (21)
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying)
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Essence 2
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Willpower: 5 / 6
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Personal:
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0 / 12
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Compassion: 3 / 3
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Conviction: 2 / 3
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Peripheral:
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0 / 29
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Temperance: 2 / 2
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Valor: 1 / 1
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Committed:
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0
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No anima banner
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Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying)
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Essence 2
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Willpower: 5 / 6
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Personal Essence:
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9 / 9
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Compassion: 2 / 2
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Conviction: 3 / 4
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Peripheral Essence:
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13 / 28
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Temperance: 2 / 2
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Valor: 2 / 2
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Committed:
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0
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No anima banner
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Non-Player Characters