DnD Desert Raiders Campaign Raven
Background
Priest, had a very good childhood. He has rather rich parents. His parents were salesmen on the market of Brimmstone. From birth he got what he wanted, becoming a little brat. His parents saw their mistake, they stopped giving everything and sended him to a militairy-school. So he would be re-adjucated.
There he started of with his somewhat career, in the militairy!?
Base
- Name: Priest
- Class: Ranger 1, scout 4
- Level: 5
- Race Air-Goblin
- HD: 1d8
- speed: 40 feet
- Type: Tactical combat
- Skill Bonuses: 8+int scout, 6+int ranger
- Resistances: none
- Languages: goblin, common, draconic
Stats:
- Str .9 -1
- Dex .18 +4
- Con .11 +0
- Int .14 +2
- Wis .11 +0
- Cha .4 -3
- Fort +4
- Ref +10
- Will +1
- AC: 19
- Bab: +4
Attack:
- melee: +5
- ranged: +11 (to 30 ft)
Abilities
Darkvision 60ft hide +4, move silent +4
Spells
Till now: none
Equipment
Skirmishr boots Healing belt Ring of darkhidden Bag of endless Caltrops Everlasting rations Ever full mug 3xday Mithril shirt Composite longbow mstw, elven craft 40x arrows 20x blunt arrows 5x darts Backpack Bedroll Flint & steel 5x Chalk Small mirror Signal whistle
Feats
Weapon focus (whip) Exotic weapon proficiency (whip) Psionic weapon
Skills
- Skills: 12 points Ranks + Ab + i = Total
- Balance 0 + 4 + 2 = 6
- Concentration(con) 0 + 0 + = 0
- Craft (int) 8 + 2 + = 10
- climb(str) 0 + -1 + = -1
- Jump (str) 0 + -1 + 4 = 3
- Knowledge dungeoneering(int) 2 + 2 + = 2
- Knowledge (int) 2 + 2 + = 2
- Knowledge nature(int) 5 + 2 + 2 = 9
- Knowledge arcana(int) 1 + 2 + = 2
- Knowledge (int) 1 + 2 + = 2
- Knowledge raligion(int) 1 + 2 + = 2
- Knowledge planes(int) 1 + 2 + = 2
- autohypnosis(wis) 2 + 3 + = 5
- Ride(dex) 0 + 2 + 4 = 6
- Search(int) 8 + 2 + = 10
- Spot(wis) 7 + 0 + = 7
- Listen(wis) 7 + 0 + = 7
- Swim(str) 0 + -1 + = -1
- Move silent(dex) 8 + 4 + 4 = 16
- Hide(dex) 0 + 4 + = 4
Journal
Day 1
Being rescued by some nomads, they travel to the of a desert. After a few hours, some annoying children ensures that the group cannot control themselves.